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There is a Legacy version here.

PFS StandardSpear

Monk Thrown 20 ft. 
Source Tian Xia Character Guide pg. 127, Player Core pg. 277
Favored Weapon Acavna, Angazhan, Arqueros, Baalzebul, Chamidu, Cihua Coatl, Garhaazh, Ghlaunder, Lorris, Lysianassa, Mammon, Orgesh, Ra, Set, Thalaphyrr, Tjasse, Tsukiyo, Venkelvore, Walkena, Xhamen-Dor, Zipacna
Price 1 sp; Damage 1d6 P; Bulk 1
Hands 1
Type Melee; Category Simple; Group Spear

A long metal shaft ending with a metal spike, a spear can be used one-handed as a melee weapon and can be thrown.

Traits

Monk:

Abilities with this trait are from the monk class. A weapon with this trait is primarily used by monks.

Thrown 20 ft.:

You can throw this weapon as a ranged attack; it is a ranged weapon when thrown. You add your Strength modifier to damage as you would for a melee weapon. When this trait appears on a melee weapon, it also includes the range increment. Ranged weapons with this trait use the range increment in the weapon's Range entry.

Paizo ClarificationWhether you're wielding something can get complicated when you're using a thrown weapon with the returning rune or another ability that returns a thrown weapon to your hand. Typically, you're no longer counted as wielding a weapon when you throw it.

The GM might allow you to still count as wielding the item for some purposes, like staying in a stance that requires you to be wielding a weapon, but this is very much based on the GM's judgment.

When it comes to items built to share runes, the thrower's bandolier is expressly built to duplicate runes on thrown weapons. Doubling rings are meant for melee weapons and blazons of shared power are for a melee weapon and a one-handed firearm, crossbow, or the like. Again, your GM might make an exception based on the treasure available in your game.


Critical Specialization Effects

Source Core Rulebook pg. 283
Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.

Spear: The weapon pierces the target, weakening its attacks. The target is clumsy 1 until the start of your next turn.

Specific Magic Weapons

Anchor Spear, Deepdread Claw, Fulminating Spear, Gluttonous Spear, Golden Blade of Mzali, Lionfish Spear, Phase Spike, Preordained Spear, Shadowpiercer, Splintering Spear

Shelyn's Corner

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