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Animated Blades

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Elite | Normal | Weak
Proficiency without Level

Weak Animated BladesCreature -2

Legacy Content

Uncommon N Tiny Construct Mindless 
Source Pathfinder #175: Broken Tusk Moon pg. 32
Weak Changes are marked. The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.
Recall Knowledge DC 14 (includes +2 from Uncommon) • Construct (Arcana, Crafting)
Perception +1; darkvision
Skills Athletics +4
Str +1, Dex +1, Con +0, Int -5, Wis +0, Cha -5
AC 14 (12 when broken); Fort +1, Ref +4, Will +1; construct armor
HP 4; Hardness 4; Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
Construct Armor Like normal objects, an animated blade has Hardness. This Hardness reduces any damage the blade takes by an amount equal to the Hardness. Once an animated blade is reduced to fewer than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, and its Armor Class is reduced to 14.
Speed fly 15 feet
Melee [one-action] rusty blade +4 [-1/-6] (sweep), Damage 1d4-2+1 slashing plus tetanusTetanus (disease) Saving Throw DC 13 Fortitude; Onset 1 week; Stage 1 clumsy 1 (1 week); Stage 2 clumsy 2 and can't speak (1 day); Stage 3 paralyzed (1 day); Stage 4 death

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