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There is a Legacy version here.

Kithangian (Beast Demon)

The kithangian—a horrifying amalgam of horse and scorpion also known as a “beast demon”—is a foul fiend born of the souls of mortals who tormented animals in life. Kithangians tend to roam wild areas rife with animals to torture, though humanoid settlements with plenty of pets or livestock also make for tantalizing hunting grounds. Uncontested for too long, a kithangian's presence has a corrupting influence on the local fauna, which birth fiendish monstrosities until the demon is vanquished. If they realize they're being tracked by vengeful druids or demon slayers, a kithangian assumes the shape of an unassuming animal so they can get the jump on their pursuers.

Recall Knowledge - Fiend (Religion): DC 26
Unspecific Lore: DC 24
Specific Lore: DC 21

Elite | Normal | Weak
Proficiency without Level

KithangianCreature 9

Large Demon Fiend Unholy 
Source Gatewalkers (Hardcover) pg. 253
Perception +19; darkvision
Languages Chthonian, Draconic, Empyrean
Skills Athletics +18, Intimidation +20, Nature +21, Stealth +16
Str +6, Dex +3, Con +5, Int -2, Wis +4, Cha +3
AC 27; Fort +20, Ref +15, Will +19; +1 status to all saves vs. magic
HP 180; Weaknesses cold iron 10, holy 10
All-Around Vision Animal Kindness Vulnerability Kithangians find kindness to animals revolting. The first time each round that a kithangian sees someone heal or otherwise provide aid to a creature that has the animal trait, the kithangian takes 3d6 mental damage.
Speed 30 feet
Melee [one-action] pincer +21 [+16/+11] (magical, reach 10 feet, unholy), Damage 2d12+9 slashing plus GrabMelee [one-action] stinger +21 [+17/+13] (agile, magical, reach 10 feet, unholy), Damage 2d8+9 piercing plus kithangian venomDivine Innate Spells DC 25; 4th fly, translocate; 3rd paralyze (×2); 1st command (at will; animals only); Constant (4th) speak with animals
Divine Rituals DC 25; 1st demonic pact
Animal Killer A kithangian's melee Strikes deal an additional 2d6 precision damage to animals.Change Shape [one-action] (concentrate, divine, polymorph) The kithangian transforms into a Medium or Large animal. This doesn't affect their statistics, but it might change the damage type of their Strikes.Kithangian Venom (poison) Saving Throw DC 25 Fortitude; Maximum Duration 6 rounds; Stage 1 2d6 poison damage (2 rounds); Stage 2 2d6 poison damage and sickened 1 (2 rounds); Stage 3 3d6 poison damage and sickened 2 (2 rounds)Rasping Tongues [one-action] (attack) Frequency once per round; Requirements The kithangian has a creature grabbed or restrained in one or both pincers; Effect Barbed tongues slither from the faces in the kithangian's pincers. The tongues burrow into grabbed creatures and inject their minds with psychic screams. Each grabbed creature takes 2d8 piercing damage and 2d8 mental damage. A creature can resist the mental damage by attempting a DC 25 basic Will save.

Sidebar - Additional Lore Demon Hunters

Reclaimers of the Sarkoris Scar who follow the Green Faith consider kithangians particularly heinous foes. They take grim satisfaction in hunting and slaying such demons, viewing their extermination as just vengeance for the evils these demons visit upon wildlife.

All Monsters in "Demon"

NameLevel
Abrikandilu (Wrecker Demon)4
Babau (Blood Demon)6
Balor (Fire Demon)20
Brimorak (Arson Demon)5
Coloxus (Fly Demon)12
Degholau (Treason Demon)13
Eshmok (Wasp Demon)9
Ghalzarokh (Tyranny Demon)15
Glabrezu (Treachery Demon)13
Hezrou (Toad Demon)11
Imvath (Apocalypse Demon)19
Invidiak (Envy Demon)7
Demon, Kalakaigh (Blood Demon)6
Kalavakus (Slaver Demon)10
Katpaskir (Nihilism Demon)18
Kithangian (Beast Demon)9
Miastrilek (Spider Demon)11
Nabasu (Gluttony Demon)8
Nalfeshnee (Boar Demon)14
Omox (Slime Demon)12
Omox Slime Pool17
Pusk (Sloth Demon)2
Quasit1
Roru (Hunter Demon)7
Seraptis (Suicide Demon)15
Shemhazian (Mutilation Demon)16
Succubus (Lust Demon)7
Urglid (Grave Demon)13
Vansidieth (Pride Demon)18
Vavakia18
Vermlek (Worm Demon)3
Vloriak (Despoiler Demon)5
Vrolikai (Death Demon)20

Demon

Source Monster Core pg. 76 1.1
When a sinful mortal soul is judged and sent on to the Outer Rifts, it can become a deadly fiend—a demon. Demons are living incarnations of sin—be they classic sins like wrath or gluttony, or more “specialized” depravities like an obsession with torture or the act of treason or treachery. Once formed, a demon's driving goals are twofold—the amassing of personal power, and the corruption of mortal souls to cause them to become tainted by sin. In this way demons ensure a never-ending supply of new demons to bolster their ever-growing ranks in the Outer Rifts.

Demons are selfish and self-absorbed creatures, and most firmly believe that mortals only play at being more virtuous than fiends. They enjoy tempting mortals into damnation to both indulge their egos and swell their armies. Like many other fiends, one of the great rewards of this manipulation is fulfilling their hunger for souls. In their eyes, the primary use for these souls is to spawn new demons, who can serve as soldiers, slaves, pawns, or even currency for their more powerful masters.

Sidebar - Additional Lore Demonic Deities

The most powerful demons are known as demon lords (the term is gender neutral in this case). Of these divinities, Lamashtu is the most powerful. Countless other demon lords exist, including Abraxas, Cyth-V'sug, Kabriri, and Zura.

Sidebar - Additional Lore Demonic Sources

When a sinful mortal soul is consigned to the Outer Rifts, it spends time wallowing in the mire and feeding on filth. If it survives and is not itself eaten, the soul eventually ascends into a demon, as influenced by the nature of its sin, yet most demons are themselves capable of reproduction as well. The fecundity of demonic life is perhaps the greatest—and most threatening—aspect of these dangerous fiends.

Sidebar - Related Creatures History of Evil

Before mortals flooded the Universe with their sins, qlippoths (page 280) ruled the depths of the Outer Rifts. It has been ages since a qlippoth has risen high enough to directly challenge the demons' hold, but the ancient fiends still work to weaken their enemies by attacking the mortals that spawn them.

Sidebar - Additional Lore Newcomers to the Rifts

Though now the most plentiful fiends of the Outer Rifts, demons are relative newcomers, spawning only as mortal influence—and mortal sin, in particular—began to shape the plane. For eons, demons fought with other longstanding residents of the Rifts for dominance, but eventually their sheer numbers allowed them to become the predominant fiends of the plane.

Sidebar - Locations Out of the Rifts

The winding, ever-changing realm of the Outer Rifts is the planar home of demonic life, but demons can be found anywhere the capacity to sin exists. Evil or foolish conjurers are fond of calling upon demons for advice or darker needs. When the Outer Rifts wear through the boundaries of reality to create wound-like portals into other worlds, demons can spill over to wreak incredible havoc.

Sidebar - Additional Lore Sinful Destruction

While they enjoy causing destruction themselves, most demons prefer to trick and tempt mortals into falling to sin of their own volition. Unlike devils, who seek control, demons have a taste for ruin.

Sidebar - Related Creatures Uncountable Demons

The Outer Rifts may be the largest of the Outer Planes, and mortals have an equally large capacity to betray themselves, society, and the natural order of reality. With this limitless source for increasingly specialized sins, the Outer Rifts is constantly generating new types of demons to plague reality. While the vast majority of these are swiftly destroyed and never rise again, enough survive that dozens, if not hundreds, of types of demons are known to exist beyond those listed here.

Sidebar - Additional Lore What Makes a Sin?

Some classify sin into seven categories—envy, gluttony, greed, lust, pride, sloth, and wrath. While these sins embody some of the most powerful and numerous demons, far more than seven types of demons exist. Any act of cruelty or destruction a mortal takes to gratify the self at others' expense is, in effect, a sin, and any such act can spawn a demon from a soul in the afterlife.

Shelyn's Corner

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