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Svartalfar First Blade

Svartalfar first blades head guilds of svartalfar assassins, earning their position as the most skilled in the ways of the blade. Once in this position of leadership, a first blade is always one misstep away from being usurped.

Elite | Normal | Weak
Proficiency without Level

Svartalfar First BladeCreature 12

Uncommon Medium Fey 
Source Feybound pg. 163
Recall Knowledge DC 32 (includes +2 from Uncommon) • Fey (Nature)
Perception +22; greater darkvision
Languages Aklo, Common, Elven, Fey, Shadowtongue
Skills Acrobatics +24, Athletics +22, Deception +22, Intimidation +22, Society +20, Stealth +28, Thievery +24
Str +3, Dex +7, Con +2, Int +4, Wis +2, Cha +5
Items +1 striking crossbow with 20 bolts, +1 striking rapier, +1 studded leather armor
AC 32; Fort +19, Ref +26, Will +21
HP 220; Weaknesses cold iron 10
Speed 25 feet
Melee [one-action] rapier +26 [+21/+16] (deadly d8, disarm, finesse, magical), Damage 3d6+11 piercingRanged [one-action] crossbow +26 [+21/+16] (magical, range increment 120 feet, reload 1), Damage 3d8+8 piercingArcane Innate Spells DC 32, attack +24; 4th invisibility (self only); 3rd haste; 2nd invisibility (×2; self only); 1st sure strike; Cantrips (4th) gouging claw, ignition
Deadly Blade [two-actions] Requirements The svartalfar first blade is unnoticed by a creature; Effect The svartalfar first blade makes a rapier Strike against a creature they’re unnoticed by, hoping to kill them from the shadows. If the Strike hits, the target takes an additional 6d6 precision damage with a DC 29 basic Fortitude save. If the Strike was a critical success, the result of the target’s saving throw is one degree worse.Quick Draw [one-action] The svartalfar first blade Interacts to draw a weapon, then Strikes with that weapon.Shadow Step [two-actions] The svartalfar first blade fades into shadow, Strides up to twice its Speed, and reforms. This movement doesn't trigger reactions, but the svartalfar first blade must begin and end in an area of dim light or darkness.

All Monsters in "Svartalfar"

NameLevel
Svartalfar First Blade12
Svartalfar Killer8
Svartalfar Shadowskein9

Svartalfar

Source Feybound pg. 162
In the First World's first few centuries, even before the full creation of the Universe, svartalfars lived among the other fey. No records exist of their exact appearance at that time, though many scholars believe they had typical elven features. At some point in the distant past, the majority of these svartalfars participated in some unknown heinous acts, and their entire people were summarily exiled to the Netherworld. That shadowy plane soon warped svartalfars in both body and mind, turning their skin pale gray and hairless and their thoughts cruel and practical. Present-day svartalfars are born with some innate shadow magic.

Svartalfar communities in the Netherworld are small, featuring tall, slender buildings and subterranean chambers. The largest structures are operated by powerful guilds of assassins and bounty hunters that the community takes great pride in. Guild members are deadly serious about any contracts they agree upon, working with brutal efficiency to find (and often dispose of) their targets. When a svartalfar fails to complete their mission, they are usually publicly executed by their kin.

Sidebar - Treasure and Rewards Paying A Svartalfar

Svartalfars perform assassinations for anyone who can contact them on their shadowy home plane, but they don't take money in payment. They prefer secrets, tidbits of occult lore, and other obscure information. Esoteric knowledge of the First World and its fey interests most svartalfars, indicating that they may be attempting to return to their long-lost homeland.

Sidebar - Locations Returning to the First World

Many svartalfar guilds hoard knowledge about the First World in a vain attempt to return to their ancestral home. Some believe they can return to their fey kin and be accepted once again, though they are unwilling to repent for their forebears' ancient crimes or for their own more recent actions. A scant few megalomaniacal svartalfars want to end their exile as conquerors, becoming the sole rulers of the First World and punishing the powers responsible for their people's current fate. Even if a svartalfar army could march on the First World, however, its chaotic nature would resist any attempt to be subjugated.

Shelyn's Corner

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