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Ruby

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 46
Unspecific Lore: DC 44
Specific Lore: DC 41

Elite | Normal | Weak
Proficiency without Level

RubyCreature 17

Legacy Content

Unique CN Small Halfling Humanoid 
Source Pathfinder #186: Ghost King's Rage pg. 52
Perception +25
Languages Common, Halfling
Skills Acrobatics +33, Athletics +29, Deception +30, Diplomacy +30, Intimidation +30, Performance +30, Stealth +33
Str +4, Dex +6, Con +2, Int +1, Wis +2, Cha +5
Keen Eyes Ruby gains a +2 circumstance bonus when using the Seek action to find hidden or undetected creatures within 30 feet. When she targets an opponent that's concealed or hidden, she reduces the DC of the flat check to 3 for a concealed target or 9 for a hidden one.
Items +2 greater striking rapier, +2 resilient leather armor, daggers (4)
AC 40; Fort +28, Ref +32, Will +26
HP 390
Timely Boast [reaction] Trigger A creature is critically hit by Ruby, or a creature critically misses Ruby; Effect Ruby taunts the triggering creature and boasts about her prowess. Ruby attempts to Demoralize the triggering creature.
Speed 30 feet
Melee [one-action] rapier +33 [+28/+23] (deadly d8, disarm, finesse, magical), Damage 3d6+12 piercingRanged [one-action] dagger +33 [+29/+25] (agile, thrown 10 feet, versatile S), Damage 1d4+12 piercingDaring Gambit [two-actions] Ruby attempts to distract an enemy with a death-defying maneuver. She attempts an Acrobatics check against the Reflex DC of one target within her melee reach. On a success, Ruby Strides up to 15 feet (or 30 feet on a critical success) without triggering reactions from her target due to her movement, and the target is flat-footed against Ruby's next melee Strike before the end of her turn. Regardless of the result of her Acrobatics check, Ruby attempts a melee Strike against the target.Light Step Ruby ignores difficult terrain when she Strides or Steps.Mobile Combatant Ruby's Strikes deal an additional 4d6 damage if she has moved at least 10 feet during her turn.