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Staff Acrobat

This Archetype is from the Extinction Curse Adventure Path and may contain Spoilers

Source Pathfinder #151: The Show Must Go On pg. 75
You can perform amazing acts in and out of combat when you have a spear, staff, or polearm.

Staff Acrobat Dedication Feat 2

This Feat is from the Extinction Curse Adventure Path and may contain Spoilers

UncommonArchetypeDedication
Source Pathfinder #151: The Show Must Go On pg. 75
Archetype Staff Acrobat
Prerequisites Dexterity 16; trained in Acrobatics; trained in Athletics; trained with at least one of the following weapons: staff, bo staff, halfling sling staff, or any weapon in the spear or polearm group (referred to in this archetype as “your staff”)

When you High Jump, Leap, or Long Jump while wielding your staff, you gain a +2 circumstance bonus to any Athletics check required and add 5 feet to the distance you can Leap vertically and horizontally. You can Shove and Trip even if you don’t have a free hand, provided you are wielding your staff. Finally, when you roll a success on a check to Balance while wielding your staff, you get a critical success instead.

Special You cannot select another dedication feat until you have gained two other feats from the staff acrobat archetype.

Bullying Staff Feat 4

This Feat is from the Extinction Curse Adventure Path and may contain Spoilers

UncommonArchetype
Source Pathfinder #151: The Show Must Go On pg. 75
Archetype Staff Acrobat
Prerequisites Staff Acrobat Dedication
Requirements You are wielding your staff.

You can attempt to Shove or Trip creatures up to two sizes larger than you. If you have master proficiency with your staff, you can attempt to Shove or Trip creatures up to three sizes larger than you.

Staff Sweep Single ActionFeat 6

This Feat is from the Extinction Curse Adventure Path and may contain Spoilers

UncommonArchetypeFlourish
Source Pathfinder #151: The Show Must Go On pg. 75
Archetype Staff Acrobat
Prerequisites Staff Acrobat Dedication
Requirements You are wielding your staff.

You sweep your foes away with your staff. Roll an Athletics check to Shove or Trip, and compare the result to the appropriate DCs of up to two foes, each of whom must be within your reach and no more than 5 feet apart.

Levering Strike Two ActionsFeat 8

This Feat is from the Extinction Curse Adventure Path and may contain Spoilers

UncommonArchetypePress
Source Pathfinder #151: The Show Must Go On pg. 75
Archetype Staff Acrobat
Prerequisites Staff Acrobat Dedication
Requirements You are wielding your staff.

Make a Strike with your staff. As long as you don’t critically fail, the target becomes flat-footed and takes a –2 circumstance penalty to its DC against Shove, Trip, and Tumble Through attempts until the start of your next turn.

Whirlwind Stance Single ActionFeat 10

This Feat is from the Extinction Curse Adventure Path and may contain Spoilers

UncommonArchetypeFlourishStance
Source Pathfinder #151: The Show Must Go On pg. 75
Archetype Staff Acrobat
Prerequisites Staff Acrobat Dedication, expert proficiency in your staff
Requirements You are wielding your staff, which must have the parry trait.

You use your staff as a defensive implement as well as an offensive one. You gain a +2 circumstance bonus to AC as long as you remain in this stance.

Pivot Strike Two ActionsFeat 14

This Feat is from the Extinction Curse Adventure Path and may contain Spoilers

UncommonArchetypeAttackOpen
Source Pathfinder #151: The Show Must Go On pg. 75
Archetype Staff Acrobat
Prerequisites Staff Acrobat Dedication
Requirements You are wielding your staff.

You Leap and then Strike using your staff. You gain a circumstance bonus to damage for the Strike equal to twice the number of weapon damage dice. Regardless of whether your Strike hit, you can then attempt to Shove or Trip the target.