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PFS StandardAvalanche Legion

Elementals of the Plane of Earth can be fiercely territorial. Some more solitary elementals protect their lairs on their own, but occasionally others band together to defend larger regions that serve as shared turf. Notable among these alliances are avalanche legions, who patrol the perimeter of these shared territories, driving off intruders who dare to trespass upon their home ground.

Elite | Normal | Weak
Proficiency without Level

Elite Avalanche LegionCreature 12

Gargantuan Earth Elemental Troop 
Source Rage of Elements pg. 102
Elite Changes are marked. The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.
Recall Knowledge DC 30 • Elemental (Arcana, Nature)
Perception +23; darkvision, tremorsense (imprecise) 60 feet
Languages Petran
Skills Athletics +25
Str +5, Dex +0, Con +4, Int -2, Wis +1, Cha +0
Earthbound When not touching solid ground, the avalanche legion is slowed 1.
AC 33; Fort +26, Ref +22, Will +23
HP 260 (16 squares); Thresholds 160 (3 segments), 80 (2 segments); Immunities bleed, paralyzed, poison, sleep; Weaknesses area damage 10, splash damage 10
Troop Defenses
Speed 30 feet, burrow 25 feet; earth glide, troop movement
Earth Glide The avalanche legion can Burrow through any earthen matter, including rock. When it does so, the legion moves at its full burrow Speed, leaving no tunnels or signs of its passing.Pummeling Boulders [one-action] to [three-actions] Frequency once per round; Effect The avalanche legion unleashes an onslaught of blows against each enemy in a 5-foot emanation (DC 30 basic Reflex save). The damage depends on the number of actions.
[one-action] 2d8 bludgeoning damage
[two-actions] 3d8+8 bludgeoning damage
[three-actions] 4d8+11 bludgeoning damage
Spinning Stones [two-actions] The avalanche legion spins in place, kicking up a barrage of stones. Each creature in a 10-foot burst within 30 feet of the troop takes 1d12+8 bludgeoning damage (DC 30 basic Reflex save). When the troop is reduced to 8 or fewer squares, this area decreases to a 5-foot burst.Trample into the Earth [three-actions] The avalanche legion speeds forward, running over creatures with their stone bodies and knocking them down. As Trample; Gargantuan or smaller, 2d8 bludgeoning damage, DC 30. A creature that critically fails its save is knocked prone.

Sidebar - Related Creatures Familial Instincts

Although elementals don't reproduce like typical creatures, living landslide sometimes develop bonds with smaller or weaker earth elementals, such as earth wisps, living boulders, and sod hounds. When several of these smaller elementals are gathered in one place, living landslides who cared for the creatures often continue to watch over their wards. Avalanche legions sometimes form from these gatherings, as multiple living landslides join forces to protect the smaller elementals.

All Monsters in "Elemental, Earth"

NameLevel
Avalanche Legion11
Crystal Strider10
Crystalline Sentinel11
Earthen Destrier4
Elder Outcrop13
Elemental Avalanche11
Gluttonous Geode1
Granite Glyptodont8
Living Boulder2
Living Landslide5
Sand Sentry6
Sod Hound3
Stone Mauler9
Terra Carver13
Xorn7

Elemental, Earth

Source Monster Core pg. 142
Earth elementals make excellent bodyguards for adventuresome spelunkers and are ideal protectors of important subterranean locations such as vaults and treasuries.

Elemental

Related Groups Elemental, Air, Elemental, Air, Elemental, Fire, Elemental, Fire, Elemental, Metal, Elemental, Scamp, Elemental, Scamp, Elemental, Water, Elemental, Water, Elemental, Wisp, Elemental, Wood
The Elemental Planes—primordial realms defined by aspects of air, earth, fire, or water—are home to a diverse group of beings known as elementals. Spellcasters on the Material Plane call upon elementals for aid, though these enigmatic creatures can also travel to the world of mortals via interplanar gateways and rifts. The elementals on these pages exemplify the creatures of the Elemental Planes, but this list is by no means exhaustive.

Sidebar - Additional Lore Diverse Elementals

The Elemental Planes are more than expanses of sky, rock, metal fire, wood, and ocean. Clouds of fog, dust, and storms float through the Plane of Air. The Plane of Earth includes verdant groves, shining metal and crystal, and irradiated wastelands. The Plane of Fire features magma, suffocating smoke, and radiant firelight. Amid the endless sea of the Plane of Water are pockets of ooze and brine, plus the otherworldly environs of the deep.

Sidebar - Related Creatures Elemental Wyrms

The icewyrm is the most widely encountered elemental wyrm, but others exist as well, including the blazing firewyrm, the sleek but somewhat smaller sparkwyrm, and the largest of them all, the immense and acidic sludgewyrm.

Sidebar - Treasure and Rewards Looting Earth Elementals

Earth elementals sometimes have valuable gemstones or minerals incorporated into their bodies, and once they’re slain, these valuables can be scavenged as treasure. Gemstones, precious metals such as silver or gold ore, or rarer materials such as dawnsilver or adamantine can be harvested from these creatures, although the more expensive finds tend to be incorporated into only the most powerful earth elementals.

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