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Merztorlegon (Siege Devil)

Merztorlegons are walking siege engines, their bodies bristling with ballistae and siege towers bolted to their shoulders. Their frontal armor leaves their back less defended, forcing Hell’s commanders to support these juggernauts with infantry that can shield them from flanking strikes.

Elite | Normal | Weak
Proficiency without Level

Elite MerztorlegonCreature 20

Uncommon Gargantuan Devil Fiend Unholy 
Source Pathfinder #223: Hell's Destiny pg. 241
Elite Changes are marked. The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.
Recall Knowledge DC 42 (includes +2 from Uncommon) • Fiend (Religion)
Perception +32; greater darkvision
Languages Common, Diabolic, Draconic, Empyrean; telepathy 100 feet
Skills Athletics +42, Intimidation +37, Religion +29, Warfare Lore +39
Str +11, Dex +5, Con +10, Int +4, Wis +6, Cha +2
AC 44; Fort +38, Ref +30, Will +34; +1 status to all saves vs. magic
HP 460; Immunities fire; Resistances physical 20 (except silver), poison 20; Weaknesses holy 20, precision 20
Reactive Strike [reaction]
Speed 20 feet
Melee [one-action] fist +38 [+34/+30] (agile, deadly 2d8, magical, reach 20 feet, unholy), Damage 4d8+2+17 bludgeoningMelee [one-action] siege hammer +38 [+33/+28] (deadly 2d12, magical, reach 20 feet, unholy), Damage 4d12+2+17 bludgeoning plus Improved Knockdown or Improved PushDivine Innate Spells DC 40 (+4 dmg); 10th gate; 5th translocate; 4th translocate (at will)
Arrow Volley [one-action] (magical, unholy) Frequency once per round; Effect The vordines fire projectiles, dealing 7d8 piercing damage to creatures in a 10-foot burst within 200 feet (DC 40 basic Reflex save).Besieging Fury A merztorlegon and their crew can Demoralize creatures at a range of 120 feet and don't take a penalty for not sharing a language with the target.Shoulder Ballista A shoulder ballista is an extension of the merztorlegon's body, functioning as a siege weapon that shares the demon's space, can't be targeted, and ceases to function after the merztorlegon's death. Either the merztorlegon or their siege crew can Aim or Load the ballista, but only the crew can Launch it.
Aim [one-action] 80 feet, minimum distance 30 feet
Load [one-action] (manipulate) 1 time
Launch [one-action] (attack, magical, manipulate, range increment 120 feet, unholy) 8d12 piercing, single target, DC 43 Reflex
Siege Crew Several vordines inhabit the siege tower and are an extension of the merztorlegon, use the devil's skill modifiers, and can't be targeted individually. On the siege devil's turn, the crew can take 2 actions that can be used only to launch an Arrow Volley; Demoralize; or to Aim, Load, or Launch the devil's shoulder ballista. Once the merztorlegon is reduced to half their maximum Hit Points, the siege crew is injured and takes only 1 action per turn.Sunder Structures A merztorlegon's melee Strikes deal an additional 3d12 damage to items and structures.Troop Transport [one-action] (manipulate) The merztorlegon gathers a willing adjacent troop into their siege tower or shunts a stored troop into an adjacent space. The devil can store only one troop at a time, during which time the troop can't take actions, can't be targeted by effects, can be transported by the devil's translocate spell, and increases the damage dealt by Arrow Volley by 2d8. If the merztorlegon is defeated, any stored troop immediately reappears in or adjacent to the siege devil's space.

Sidebar - Additional Lore Climbing The Ladder

Vordines often consider merztorlegon siege tower duty an onerous assignment of boredom and cramped conditions. However, merztorlegons rank quite low in Hell’s hierarchy, despite their strength and cunning, and a charismatic vordine can bully their resentful siege devil into following orders and ceding credit for victories to the vordine, helping the smaller devil achieve promotions to a more prestigious post.

All Monsters in "Devil"

NameLevel
Advodaza (Nemesis Devil)18
Gambling Devil (Agadaz)4
Ayngavhaul (Heresy Devil)13
Bdellavritra (Belier Devil)16
Coarti (Messenger Devil)7
Cornugon (Horned Devil)16
Deimavigga (Apostate Devil)17
Erinys (Fury Devil)8
Ferrugon (Rust Devil)12
Gelugon (Ice Devil)13
Gylou (Handmaiden Devil)14
Hamatula (Barbed Devil)11
Hellbound Attorney4
Imp1
Insidiator (Entrapment Devil)1
Instillo (Docent Devil)8
Kylix (Cupbearer Devil)4
Levaloch (Warmonger Devil)7
Merztorlegon (Siege Devil)19
Munagola (Executioner Devil)11
Nessari (Tyrant Devil)20
Ochiastis (Assassin Devil)15
Odvolos (Censorship Devil)5
Ort (Drudge Devil)0
Osyluth (Bone Devil)9
Phistophilus (Contract Devil)10
Sarglagon (Drowning Devil)8
Uniila (Cabal Devil)10
Velavi (Librarian Devil)2
Vinculatti (Warden Devil)11
Vordine (Infantry Devil)5
Vordine Legion10
Zebub (Accuser Devil)3

Devil

Source Monster Core pg. 86
Masters of corruption and architects of conquest, devils seek both to tempt mortal life to join in their pursuit of all things profane and to spread tyranny throughout all worlds. The temptations they offer mortals range from great powers granted by the signing of an infernal contract to twisted favors following a whispered pledge to a diabolic patron, or any number of even subtler exchanges. Those who succumb to these temptations find themselves consigned to an afterlife of endless torment in the pits of Hell, wherein the only hope of escape lies in the chance of being promoted to become a devil in the infernal ranks.

Every devil has a specific role to play in the upkeep of the remorseless bureaucratic machine that is Hell, from soldiers and scholars to inquisitors, lawyers, judges, and executioners. Lowly orts perform subservient labor to more powerful and specialized devils, such as infantry and contract devils, while the greatest nessaris command entire infernal armies.

Asmodeus stands at the apex of the structure he created, but the layers below him are marked by a constant jockeying for position. Most diabolic plans ultimately serve to improve the schemer's place in the hierarchy.

Sidebar - Additional Lore Archdevils

Eight archdevils rule the eight upper layers of Hell, while the deepest layer is ruled by Asmodeus. Barbatos is the doorwarden of Hell's uppermost layer, while Dispater rules Hell's largest city. Mammon guards Hell's treasuries, and Belial designs new weapons for Hell's legions. Geryon is the oldest archdevil and keeper of many secrets, while Moloch leads Hell's armies. Baalzebul is a brooding archdevil who has fallen from Asmodeus's favor, while Mephistopheles was formed from the plane of Hell itself

Sidebar - Additional Lore Diabolic Divinities

Numerous unique and powerful devils hold positions of power in Hell. The most numerous of these are the infernal dukes, many of whom were promoted to this position from already impressive statures as nessaris. The supreme ruler of Hell itself is Asmodeus, the Prince of Darkness. Between these two tiers rule the eight archdevils.

Sidebar - Locations Diabolic Locations

The nine layers of Hell are the planar home of all devils, and they much prefer its tyrannically ordered environs to anywhere else in the multiverse. Yet devils can be encountered anywhere mortals can be tempted by infernal bargains or to seek diabolic aid. On Golarion, the nation of Cheliax is particularly aligned with Hell. Its government is based upon Hell's organization, and the state church is that of Asmodeus.

Sidebar - Related Creatures Fiendish Relations

Devils view daemons' constant hunt for souls as a short-sighted waste of potential, and demons' selfish destruction of society and flesh as uncivilized and obnoxious, but they do not loathe their fiendish counterparts. Indeed, most devils are more than willing to take advantage of daemons and demons as they can to further their own machinations.

Sidebar - Additional Lore Fire and Ice

The classic depiction of Hell is of a burning wasteland of magma and volcanoes, a searing landscape rife with the screaming souls of the damned. Yet those who have visited Hell know the awful truth—for its torments do not cease at eternal burning. Some regions of Hell are perpetually frozen reaches of razor-sharp ice and flesh-scouring wind, while others are miasmic swamps filled with poison and disease. Hell does not limit its torturous toolbox merely to the fires for which it is so well known!

Sidebar - Related Creatures Other Devils

The devils presented on these pages are a small sampling of the torments Hell has to offer. Other devils, like the mechanical warmonger devils, the cherub-faced and fly-bodied accuser devils, and the executioner devils beholden to the Queens of Night are but a few examples of these widespread immortal creatures.

Sidebar - Additional Lore The Hierarchy of Hell

Hell is a harsh plane of law with little use for compassion or empathy. As such, it exists entirely within a strict hierarchy, and this order extends to its denizens. While different types of demons correspond to various sins and daemons are associated with modes of mortal death, the different types of devils exist solely to fulfill particular roles in the infernal machine. On occasion, a particular devil can transcend the role for which they were literally shaped, but this often transforms the devil physically into the type suitable for their new role.

Shelyn's Corner

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