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Ochiastis (Assassin Devil)

While Hell prefers to subjugate mortals by force, cow them with majesty, or bind them through contracts, even the most principled archdevil sometimes needs an assassin. In their natural form, an ochiastis resembles a nephilim with a narrow mane of venomous quills running from the top of their head to the small of their back. This fiend is a capable shapeshifter, yet their quills remain no matter the shape they take—a drawback an ochiastis tries to keep hidden by wearing a cloak or other bulky clothing. When not on missions, an ochiastis often lurks in urban areas, familiarizing themself with local behaviors and shortcuts.

Elite | Normal | Weak
Proficiency without Level

OchiastisCreature 15

Uncommon Medium Devil Fiend Unholy 
Source Pathfinder #223: Hell's Destiny pg. 243
Recall Knowledge DC 36 (includes +2 from Uncommon) • Fiend (Religion)
Perception +29; greater darkvision
Languages Common, Diabolic; telepathy 100 feet
Skills Acrobatics +27, Athletics +25, Deception +30, Society +26, Stealth +33, Survival +25, Thievery +27
Str +4, Dex +8, Con +5, Int +5, Wis +5, Cha +6
AC 37; Fort +24, Ref +29, Will +23; +1 status to all saves vs. magic
HP 245; Immunities fire; Resistances physical 12 (except silver), poison 12; Weaknesses holy 12
Assassin’s Pursuit [reaction] Trigger The ochiastis’s hunted prey is within their reach and attempts to move away from them; Effect The ochiastis Climbs or Strides up to their Speed, following their hunted prey and keeping it in reach throughout its movement until it stops moving or the ochiastis has moved their full Speed.Faceless Escape [reaction] (move) Trigger The ochiastis takes damage; Requirements The ochiastis is in or adjacent to a crowd of at least 10 people; Effect The ochiastis attempts to Hide by blending into the crowd, even if the devil lacks cover or concealment. The ochiastis can then Sneak. Each time the ochiastis becomes hidden from a creature in this way, that creature gains a cumulative +2 circumstance bonus to its Perception DC for 1 hour against the ochiastis’s Stealth checks when using Faceless Escape.
Speed 35 feet, climb 25 feet
Melee [one-action] claw +30 [+26/+22] (agile, finesse), Damage 3d8+12 slashing plus ochiastis venomRanged [one-action] quill +30 [+25/+20] (propulsive, range increment 30 feet), Damage 3d6+10 piercing plus 1d8 persistent bleedDivine Innate Spells DC 33; 8th dispel magic, teleport; 6th mislead, noise blast; 5th translocate
Change Shape [one-action] (concentrate, divine, polymorph) The ochiastis can take the appearance of any Small or Medium humanoid creature. This doesn't change the ochiastis's Speed or their attack and damage bonuses with their claw Strike but might change the damage type this Strike deals (typically to bludgeoning). They lose their quill Strike. Creatures that Grapple the ochiastis or otherwise touch their back gain a +4 circumstance bonus to see through their disguise.Hunt Prey [one-action] The ochiastis designates a single creature as its prey and focuses its attacks against that creature. The ochiastis must be able to see or hear the prey, or it must be tracking the prey during exploration. It gains a +2 circumstance bonus to Perception checks when it Seeks its prey and a +2 circumstance bonus to Survival checks when it Tracks its prey. It also ignores the penalty for making ranged attacks within the second range increment against the prey it's hunting. The ochiastis can have only one creature designated as its prey at a time. If it uses Hunt Prey against a creature when it already have a creature designated, the prior creature loses the designation and the new prey gains the designation. The designation lasts until the ochiastis's next daily preparations.Ochiastis Venom (poison, virulent) Saving Throw DC 36 Fortitude; Maximum Duration 6 rounds; Stage 1 enfeebled 1 and off-guard (1 round); Stage 2 enfeebled 2 and off-guard (1 round); Stage 3 enfeebled 2, off-guard, and slowed 1 (1 round); Stage 4 enfeebled 3 and paralyzed (1 round)Sneak Attack An ochiastis's Strikes deal an additional 3d6 precision damage against off-guard creatures.

Sidebar - Treasure and Rewards Quills And Covers

Since so many ochiastises don accessories to hide their quills, these devils often invest in magical cloaks, capes, and even backpacks that adventurers might repurpose. In addition, an assassin devil’s quills have exceptional acupuncture and anesthetic properties. Properly harvested, such quills can provide up to 500 gp in raw materials for Crafting marvelous medicines.

All Monsters in "Devil"

NameLevel
Advodaza (Nemesis Devil)18
Gambling Devil (Agadaz)4
Ayngavhaul (Heresy Devil)13
Bdellavritra (Belier Devil)16
Coarti (Messenger Devil)7
Cornugon (Horned Devil)16
Deimavigga (Apostate Devil)17
Erinys (Fury Devil)8
Ferrugon (Rust Devil)12
Gelugon (Ice Devil)13
Gylou (Handmaiden Devil)14
Hamatula (Barbed Devil)11
Hellbound Attorney4
Imp1
Insidiator (Entrapment Devil)1
Instillo (Docent Devil)8
Kylix (Cupbearer Devil)4
Levaloch (Warmonger Devil)7
Merztorlegon (Siege Devil)19
Munagola (Executioner Devil)11
Nessari (Tyrant Devil)20
Ochiastis (Assassin Devil)15
Odvolos (Censorship Devil)5
Ort (Drudge Devil)0
Osyluth (Bone Devil)9
Phistophilus (Contract Devil)10
Sarglagon (Drowning Devil)8
Uniila (Cabal Devil)10
Velavi (Librarian Devil)2
Vinculatti (Warden Devil)11
Vordine (Infantry Devil)5
Vordine Legion10
Zebub (Accuser Devil)3

Devil

Source Monster Core pg. 86
Masters of corruption and architects of conquest, devils seek both to tempt mortal life to join in their pursuit of all things profane and to spread tyranny throughout all worlds. The temptations they offer mortals range from great powers granted by the signing of an infernal contract to twisted favors following a whispered pledge to a diabolic patron, or any number of even subtler exchanges. Those who succumb to these temptations find themselves consigned to an afterlife of endless torment in the pits of Hell, wherein the only hope of escape lies in the chance of being promoted to become a devil in the infernal ranks.

Every devil has a specific role to play in the upkeep of the remorseless bureaucratic machine that is Hell, from soldiers and scholars to inquisitors, lawyers, judges, and executioners. Lowly orts perform subservient labor to more powerful and specialized devils, such as infantry and contract devils, while the greatest nessaris command entire infernal armies.

Asmodeus stands at the apex of the structure he created, but the layers below him are marked by a constant jockeying for position. Most diabolic plans ultimately serve to improve the schemer's place in the hierarchy.

Sidebar - Additional Lore Archdevils

Eight archdevils rule the eight upper layers of Hell, while the deepest layer is ruled by Asmodeus. Barbatos is the doorwarden of Hell's uppermost layer, while Dispater rules Hell's largest city. Mammon guards Hell's treasuries, and Belial designs new weapons for Hell's legions. Geryon is the oldest archdevil and keeper of many secrets, while Moloch leads Hell's armies. Baalzebul is a brooding archdevil who has fallen from Asmodeus's favor, while Mephistopheles was formed from the plane of Hell itself

Sidebar - Additional Lore Diabolic Divinities

Numerous unique and powerful devils hold positions of power in Hell. The most numerous of these are the infernal dukes, many of whom were promoted to this position from already impressive statures as nessaris. The supreme ruler of Hell itself is Asmodeus, the Prince of Darkness. Between these two tiers rule the eight archdevils.

Sidebar - Locations Diabolic Locations

The nine layers of Hell are the planar home of all devils, and they much prefer its tyrannically ordered environs to anywhere else in the multiverse. Yet devils can be encountered anywhere mortals can be tempted by infernal bargains or to seek diabolic aid. On Golarion, the nation of Cheliax is particularly aligned with Hell. Its government is based upon Hell's organization, and the state church is that of Asmodeus.

Sidebar - Related Creatures Fiendish Relations

Devils view daemons' constant hunt for souls as a short-sighted waste of potential, and demons' selfish destruction of society and flesh as uncivilized and obnoxious, but they do not loathe their fiendish counterparts. Indeed, most devils are more than willing to take advantage of daemons and demons as they can to further their own machinations.

Sidebar - Additional Lore Fire and Ice

The classic depiction of Hell is of a burning wasteland of magma and volcanoes, a searing landscape rife with the screaming souls of the damned. Yet those who have visited Hell know the awful truth—for its torments do not cease at eternal burning. Some regions of Hell are perpetually frozen reaches of razor-sharp ice and flesh-scouring wind, while others are miasmic swamps filled with poison and disease. Hell does not limit its torturous toolbox merely to the fires for which it is so well known!

Sidebar - Related Creatures Other Devils

The devils presented on these pages are a small sampling of the torments Hell has to offer. Other devils, like the mechanical warmonger devils, the cherub-faced and fly-bodied accuser devils, and the executioner devils beholden to the Queens of Night are but a few examples of these widespread immortal creatures.

Sidebar - Additional Lore The Hierarchy of Hell

Hell is a harsh plane of law with little use for compassion or empathy. As such, it exists entirely within a strict hierarchy, and this order extends to its denizens. While different types of demons correspond to various sins and daemons are associated with modes of mortal death, the different types of devils exist solely to fulfill particular roles in the infernal machine. On occasion, a particular devil can transcend the role for which they were literally shaped, but this often transforms the devil physically into the type suitable for their new role.

Shelyn's Corner

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