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Djinni

Benevolent genies from the Plane of Air, djinn value art, culture, knowledge, and trade. They also love new experiences, succulent dishes, and heady wines. Of all geniekind, they are most likely to approach humans and other mortals, interacting with them on friendly terms. Still, djinn are proud of their genie heritage and have a tendency to be patronizing toward mortals, a habit that has earned them a reputation for arrogance.

Djinn get along with jann and marids, but they find shaitans too stiff and harbor undying hatred for efreet. Although djinn are formidable combatants, they despise war and prefer to eschew violence in favor of dealing with their opponents using magic or subterfuge (making an exception, of course, when they encounter efreet).

Djinni Viziers

Djinni viziers prefer to manifest wishes in physical, often gaudy displays, but cut corners in quality. Wished-for gold, for example, might only be gold plated (and still valuable), not solid gold. Djinni viziers add the following to their innate spells: 5th summon giants, tongues.

DjinniCreature 5

CGLarge
Source Bestiary pg. 163
Perception +13; darkvision, detect magic
Languages Auran, Common
Skills Acrobatics +14, Arcana +11, Athletics +11, Crafting +9, Deception +11, Diplomacy +13, Society +9, Stealth +12
Str +4, Dex +5, Con +2, Int +2, Wis +2, Cha +4
Items scimitar
AC 22, Fort +9, Ref +14, Will +11
HP 71; Immunities acid; Resistances mental 5, sonic 5
Whirlwind (air, arcane, aura, evocation) 20 feet. All squares in the djinni’s aura are difficult terrain for Striding and Flying creatures. Creatures with the air trait are immune.
Speed 25 feet, fly 40 feet

All Monsters in "Genie"

NameLevel
Djinni5
Efreeti9
Janni4
Marid9
Shaitan7

Genie

Source Bestiary pg. 162
A unique type of genie exists for each Elemental Plane, and the bodies of genies are formed out of elemental matter corresponding to their native plane: djinn are formed from wind, clouds, and storms; efreet are fire made flesh; marids are beings of water; and shaitans are composed of metal, gems, and stone. Lastly, the jann are formed out of all four elements, and are the weakest of geniekind.

Genie Nobles

Genie nobles with titles unique to their kind (as detailed in each sidebar) rule genie society. Genie nobles are generally at least 5 levels higher than a typical example of their kind. In addition to the increased statistics afforded by their higher levels, genie nobles gain additional spells. But the most wondrous (and notorious) of a genie noble’s powers is their ability to grant wishes. Any genie noble (save for jann, who lack this power) can grant a mortal or undead creature up to three wishes within a year’s time. Many unscrupulous creatures compel genie nobles to serve them, tricking them or entrapping them with magic. However, once a genie noble grants a third wish to a single creature, they are freed from service to that creature forever.