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PFS StandardKizidhar

The genies of the Plane of Wood, known as the kizidhars, are overbearing lords of their element. These master crafters of wood specialize in carpentry and all kinds of woodcarving, and they take a particular delight in reshaping the world in their own image—either through creating wooden statues of themselves or by manipulating and controlling the living things around them. Though they're able to carve themselves similarly, they usually regard their own forms as perfect.

Shunning the company of other genies, they prefer to avoid those equal in power and instead surround themselves with circles of sycophants and flatterers. With the pathways to the Universe open again for the first time in ages, kizidhars roam the multiverse to find mortals they can tempt into joining their palace retinues as servants, entertainers, and valuable sources of new information.

Kizidhars look like walking trees, averaging 10 to 12 feet tall with branches twisting to form their arms, faces, and other features. A kizidhar can reshape their body to create any wooden object.

Elite | Normal | Weak
Proficiency without Level

KizidharCreature 6

Uncommon Large Elemental Genie Plant Wood 
Source Rage of Elements pg. 212
Recall Knowledge DC 24 (includes +2 from Uncommon) • Elemental (Arcana, Nature), Plant (Nature)
Perception +14; darkvision
Languages Common, Muan; speak with plants, truespeech
Skills Acrobatics +11, Arcana +11, Athletics +15, Crafting +15, Deception +13, Intimidation +15, Nature +16, Stealth +13 (+15 in forests)
Str +4, Dex +3, Con +5, Int +3, Wis +4, Cha +3
Items wooden shield (Hardness 3, HP 12, BT 6), staff
AC 22 (24 with shield raised); Fort +17, Ref +13, Will +12
HP 110; Weaknesses axes 5, fire 5
Shield Block [reaction]
Speed 25 feet, climb 15 feet; parting the trees
Melee [one-action] staff +16 [+11/+6] (two-hand d8), Damage 2d4+10 bludgeoningArcane Innate Spells DC 22; 7th interplanar teleport (at will; to Astral Plane, Elemental Planes, or the Universe only); 5th nature's pathway (at will); 2nd entangling flora (×2), invisibility (×2), one with plants; Cantrips (3rd) detect magic; Constant (6th) speak with plants, truespeech
Change Shape [one-action] (arcane, concentrate, polymorph) The kizidhar transforms into a Small or Medium wood elemental or plant creature. This doesn't affect the kizidhar's statistics, but it could change the damage type of their Strikes.Parting the Trees The genie ignores difficult terrain from plants, and can share their space with larger plants, such as trees.Sculpt Wood [one-action] The kizidhar creates a wooden item out of their body that appears in their hand and remains attached. The item can be a one-handed simple weapon, shield, or object of light Bulk. A kizidhar can instead use this ability to transform an item it's already holding or to remove an object to free its hand. Any item created with Sculpt Wood crumbles to splinters if removed from the kizidhar's possession.Take Root [one-action] (arcane, plant, wood) The genie thrusts their weapon into the ground. Plants sprout and grow out of the ground in a 20-foot burst centered on one corner of the kizidhar's square. All squares on the ground in that area are difficult terrain until the kizidhar uses this ability again.

Sidebar - Treasure and Rewards Patrons of Art

Kizidhars are great patrons and beings to introduce into a campaign using nature crafting rules. They are proud, vain, and happy to show off their superiority by creating wooden weapons and armor for those who perform a service for them. Kizidhars always seek to gain the upper hand in such deals, however, and PCs exchanging services for kizidhar goods should do so with the knowledge that a kizidhar rarely makes a deal if they don't believe they're getting the better side of the bargain.

All Monsters in "Genie"

NameLevel
Faydhaan9
Faydhaan Shuyookh14
Gennayn2
Ifrit9
Ifrit Shuyookh14
Jaathoom5
Jaathoom Shuyookh10
Jabali7
Jabali Shuyookh12
Jann4
Jann Shuyookh9
Kizidhar6
Kizidhar Shuyookh11
Zuhra8
Zuhra Shuyookh13

Genie

Source Monster Core pg. 156
Before mortal history, genies were some of the first creations of the cosmos to possess free will. Formed of elemental matter, they traversed the Universe and the six elemental planes of air, earth, fire, metal, water, and wood. The genies who remained on each elemental plane found their matter replaced with those elements.

Genie Shuyookhs

Older, wiser, and more powerful genies possess greater power and are revered with the title of shuyookh (typically adjusted to “sheikha” if the genie is female or “sheikh” for a male). Generally at least 5 levels higher than a typical example of their kind, a shuyookh gains additional spells.

The most wondrous of their powers is their ability to grant wishes three times per year. This is not an innate ability but a ritual practice passed down over time in an attempt to replicate the wish-granting abilities of janns.

Shelyn's Corner

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