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Alasen

This creature did not include a description.

Recall Knowledge - Beast (Arcana, Nature): DC 42
Recall Knowledge - Humanoid (Society): DC 42
Unspecific Lore: DC 40
Specific Lore: DC 37

Elite | Normal | Weak
Proficiency without Level

AlasenCreature 14

Legacy Content

Unique NE Large Beast Human Humanoid Werecreature 
Source Kingmaker Adventure Path pg. 389
Female human weretiger
Perception +26; low-light vision, scent (imprecise) 30 feet
Languages Common; tiger empathy
Skills Acrobatics +25, Athletics +28, Stealth +25, Survival +21, Thievery +25, Warfare Lore +20
Str +8, Dex +6, Con +5, Int +0, Wis +6, Cha +5
Tiger Empathy (divination, primal) Alasen can communicate with felines.
Items ring of cold resistance, ring of fire resistance, +1 greater invisibility resilient leather armor
AC 36; Fort +23, Ref +28, Will +26
HP 245; Resistances cold 5, fire 5; Weaknesses silver 10
Defensive Rol [free-action] Frequency once per 10 minutes Trigger A physical attack would reduce Alasen to 0 Hit Points. Effect Alasen drops into a roll to disperse the force of the blow and takes half damage from the attack.
Speed 25 feet
Melee [one-action] jaws +28 [+23/+18], Damage 3d6+16 piercing plus curse of the weretigerMelee [one-action] claw +28 [+24/+20] (agile), Damage 3d4+16 slashingChange Shape [one-action] (concentrate, polymorph, primal, transmutation) Medium human with fist +26 for 2d6+16 bludgeoning, or tiger with Speed 30 feet and Wrestle.Curse of the Weretiger (curse, necromancy, primal) This curse affects only humanoids; Saving Throw DC 18 Fortitude. On each full moon, the cursed creature must succeed at another Fortitude save or turn into the same kind of werecreature until dawn. The creature is under the GM's control and goes on a rampage for half the night before falling unconscious until dawn.Critical Debilitating Strike [free-action] Trigger Alasen's Strike hits a flat-footed creature and deals damage. Effect The target becomes enfeebled 1 or takes a –10-foot status penalty to its Speeds, as chosen by Alasen. On a critical hit, the target must also attempt a DC 34 Fortitude save. Critical Success The target is unaffected.
Success The target is slowed 1 until the end of Alasen's next turn.
Failure The target is slowed 2 until the end of Alasen's next turn.
Critical Failure The target is paralyzed until the end of Alasen's next turn.
Mobility When Alasen takes a Stride action to move half her Speed or less, that movement does not trigger reactions.Moon Frenzy (polymorph, primal, transmutation) When a full moon appears in the night sky, the werecreature must enter hybrid form, can't Change Shape thereafter, becomes one size larger, increases their reach by 5 feet, and increases the damage of their jaws Strike by 2. When the moon sets or the sun rises, the werecreature returns to humanoid form and is fatigued for 2d4 hours.Pounce [one-action] The weretiger Strides and makes a Strike at the end of that movement. If the weretiger began this action hidden, they remain hidden until after this ability's Strike.Rend [one-action] clawSneak Attack Alasen deals 2d6 extra precision damage to flat footed creatures.