Adventuring Gear | Alchemical Items | Armor | Artifacts | Consumables | Cursed Items | Held Items | Intelligent Items | Materials | Relics | Runes | Services | Shields | Snares | Staves | Structures | Tattoos | Vehicles | Wands | Weapons | Worn Items


Alchemical Bombs | Alchemical Elixirs | Alchemical Poisons | Alchemical Tools | Drugs


Mage BaneItem 12

UncommonAlchemicalConsumableInjuryPoison
Source Pathfinder #149: Against the Scarlet Triad pg. 79
Price 325 gp
Usage held in 2 hands; Bulk L
Activate Three ActionsThree Actions Interact
Upon being mixed and injected into the bloodstream, this powder of the crimson orchid quickly assaults the brain and nerves, disrupting the victim’s ability to piece together coherent thoughts and spells.

Saving Throw DC 32 Fortitude; Maximum Duration 6 rounds; Stage 1 2d6 mental damage and stupefied 2 (1 round); Stage 2 3d6 mental damage and stupefied 3 (1 round); Stage 3 4d6 mental damage and stupefied 4 (1 round)