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Hill Giant Butcher

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 37
Unspecific Lore: DC 35
Specific Lore: DC 32

Elite | Normal | Weak
Proficiency without Level

Hill Giant ButcherCreature 14

Legacy Content

Rare CE Large Earth Giant Humanoid 
Source Kingmaker Adventure Path pg. 110
Perception +25; low-light vision
Languages Common, Jotun
Skills Athletics +28, Intimidation +24, Survival +25
Str +8, Dex +4, Con +5, Int -2, Wis +5, Cha +0
hide armor, sack with 5 rocks
Items +1 resilient hide armor, +1 striking hatchet, +2 striking battle axe, sack with 5 rocks
AC 36; Fort +28, Ref +23, Will +26
HP 260
Catch Rock [reaction]
Speed 35 feet
Melee [one-action] battle axe +30 [+25/+20] (sweep), Damage 2d8+16 slashingMelee [one-action] hatchet +30 [+26/+22] (agile, sweep, thrown 10 feet), Damage 2d6+16 slashingRanged [one-action] rock +26 [+21/+16] (brutal, range increment 120 feet), Damage 3d4+16 bludgeoningPrimal Innate Spells DC 31; 7th entangle, longstrider; 6th barkskin
Menace Prey [one-action] (concentrate) The hill giant butcher designates up to two creatures they can see and hear, or one they're Tracking, as their prey. The hill giant butcher gains a +2 circumstance bonus to Perception checks to Seek the prey and to Intimidation checks to Demoralize the prey. This effect lasts until the hill giant butcher uses Menace Prey again.Sneak Attack The hill giant butcher deals an extra 2d6 precision damage to flat-footed creatures.Throw Rock [one-action] Twin Butchery [one-action] Frequency once per round; Requirement the hill giant butcher is wielding two melee weapons, each in a different hand; Effect The hill giant butcher uses both of its axes against a single target. It makes two Strikes against its menaced prey, one with each of the required weapons. If both hit the same menaced prey, combine their damage for the purpose of its resistances and weaknesses. In addition, if both Strikes hit, the menaced prey is flat-footed until the start of the hill giant butcher's next turn. Apply the hill giant butcher's multiple attack penalty normally.Wide Swing [one-action] The hill giant makes a single greatclub Strike and compares the attack roll result to the ACs of up to two foes within its reach. This counts as two attacks for the hill giant's multiple attack penalty.