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PFS StandardJabali Shuyookh

A jabali genie of great power and high social rank is called a shuyookh. Strong in body and mind, jabali shuyookhs value physical skill, fine artistry, and displays of strength. Incredibly proud, they're easily offended and quick to anger but lash out only after weighing the consequences. Shuyookhs view their desires as greater than those around them, leading them to provide aid as quickly and efficiently as possible, fulfilling the terms of bargains expediently and to the letter.

Jabali shuyookhs are industrious and have many interests, including athletic competitions, engineering, jewelry-making, masonry, metalworking, and sculpting. They enjoy games of chance and bargaining, whether in a gambling hall, arena, or marketplace. Some mix their interests by managing organizations or guilds involving such concerns. Many shuyookhs reap the wealth of the Plane of Earth for sale elsewhere and speculate on the value of such commodities.

Elite | Normal | Weak
Proficiency without Level

Elite Jabali ShuyookhCreature 13

Rare Large Earth Elemental Genie 
Source Rage of Elements pg. 106
Elite Changes are marked. The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.
Recall Knowledge DC 36 (includes +5 from Rare) • Elemental (Arcana, Nature)
Perception +23; darkvision, tremorsense (imprecise) 60 feet
Languages Common, Petran; truespeech
Skills Athletics +27, Crafting +23, Deception +24, Nature +21, Society +23
Str +7, Dex +1, Con +5, Int +5, Wis +3, Cha +4
Items +1 striking falchion
AC 35; Fort +26, Ref +22, Will +24
HP 230
Speed 20 feet, burrow 45 feet, climb 20 feet; earth glide
Melee [one-action] falchion +30 [+25/+20] (forceful, magical, reach 10 feet, sweep), Damage 2d10+2+14 slashingMelee [one-action] fist +29 [+25/+21] (agile, magical, nonlethal, reach 10 feet), Damage 2d6+2+13 bludgeoning plus Push 15 feet and stone clutchRanged [one-action] rock +29 [+24/+19] (brutal, range increment 120 feet), Damage 2d8+2+13 bludgeoningArcane Innate Spells DC 34 (+4 dmg); 8th earthquake; 7th interplanar teleport (to Astral Plane; Elemental Planes; or the Universe only); 6th mountain resilience (at will; self only), petrify; 5th illusory disguise, wall of stone; 4th shape stone (at will); Cantrips (6th) detect magic; Constant (5th) truespeech
Change Shape [one-action] (arcane, concentrate, polymorph) The jabali transforms into a Small or Medium earth elemental or land animal, typically a camel or dog. This doesn't affect the shuyookh's statistics, but it could change the damage type of their Strikes.Earth Glide The jabali can Burrow through dirt and stone at their full burrow Speed, leaving no tunnels or signs of their passing.Earthen Control When the shuyookh casts wall of stone, the edges can pass through creatures, which are shunted to the side of the wall opposite that edge.Economical Wish (downtime) Frequency three times per year; Effect The shuyookh conducts a wish ritual for the benefit of a mortal, requiring no cost or secondary casters. The shuyookh's result is a success if they succeed at a DC 5 flat check or a failure if not. The shuyookh fulfills the wish in the most straightforward, simple way possible.Stone Clutch (arcane, earth) When the jabali Pushes a creature into a stone barrier, the surface grips it with fingers of stone. The target must succeed at a DC 32 Reflex save or become grabbed by the surface (Escape DC 38).Stone Crush [one-action] (arcane, earth) The jabali deals 2d6+13 bludgeoning damage to all creatures within 100 feet that are grabbed by stone clutch, with a DC 34 basic Fortitude save.

Sidebar - Additional Lore Industry Titans

The mercantile empires of jabali shuyookhs extend across the Plane of Earth and onto other planes. Jabalis especially like to trade in regions of the Universe and across the Plane of Fire. Many customers value gemstones, metals, and other precious materials mined on the Plane of Earth. Thus, the resources of the Plane of Earth feed industry across the planes.

All Monsters in "Genie"

NameLevel
Faydhaan9
Faydhaan Shuyookh14
Gennayn2
Ifrit9
Ifrit Shuyookh14
Jaathoom5
Jaathoom Shuyookh10
Jabali7
Jabali Shuyookh12
Jann4
Jann Shuyookh9
Kizidhar6
Kizidhar Shuyookh11
Zuhra8
Zuhra Shuyookh13

Genie

Source Monster Core pg. 156
Before mortal history, genies were some of the first creations of the cosmos to possess free will. Formed of elemental matter, they traversed the Universe and the six elemental planes of air, earth, fire, metal, water, and wood. The genies who remained on each elemental plane found their matter replaced with those elements.

Genie Shuyookhs

Older, wiser, and more powerful genies possess greater power and are revered with the title of shuyookh (typically adjusted to “sheikha” if the genie is female or “sheikh” for a male). Generally at least 5 levels higher than a typical example of their kind, a shuyookh gains additional spells.

The most wondrous of their powers is their ability to grant wishes three times per year. This is not an innate ability but a ritual practice passed down over time in an attempt to replicate the wish-granting abilities of janns.

Shelyn's Corner

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