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Axuma's Awakening Feat 11

This Feat may contain spoilers from the Stolen Fate Adventure Path

Legacy Content

Rare General 
Source Pathfinder #191: The Destiny War pg. 71
Prerequisites Exposure to the Well of Axuma

Choose two cantrips from the arcane spells list. You can cast these cantrips at will as arcane innate spells. A cantrip is heightened to a spell level equal to half your level rounded up. Then, choose one 1st-level spell and one 2nd-level spell from the arcane spells list. You can cast each of these spells once per day as arcane innate spells. Spells gained from this feat must be common spells or spells to which you have access.

Traits

General:

A type of feat that any character can select, regardless of ancestry and class, as long as they meet the prerequisites. You can select a feat with this trait when your class grants a general feat.

Rare:

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.