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Medicine Feats

Source Core Rulebook pg. 255 2.0
All kinds of experiences and training can shape your character beyond what you learn by advancing in your class. Abilities that require a degree of training but can be learned by anyone—not only members of certain ancestries or classes—are called general feats.

Click here for the full rules on Feats.

PFS StandardBattle Medicine1Skill, General, Healing, Manipulatetrained in MedicineHeal yourself or an ally in battle.
PFS StandardForensic Acumen1Skill, Generaltrained in MedicineRapidly examine a body and Recall Knowledge about it.
PFS StandardInoculation1Skill, General, Healingtrained in MedicineGrant patients +2 to saves against getting a disease again.
PFS StandardMedical Researcher1Skill, General, Raretrained in MedicineKassi has taught you not only how to apply medicines with your medical skills but how to craft them as well.
PFS StandardRisky Surgery1Skill, Generaltrained in MedicineDeal damage to a patient to gain +2 to Treat Wounds.
PFS StandardContinual Recovery2Skill, Generalexpert in MedicineTreat Wounds on a patient more often.
PFS StandardMortal Healing2Skill, GeneralGodless Healing, you follow the Laws of MortalityYou grant greater healing when the gods don’t interfere
PFS StandardRobust Recovery2Skill, Generalexpert in MedicineGreater benefits from Treat Disease and Treat Poison.
PFS StandardWard Medic2Skill, Generalexpert in MedicineTreat several patients at once.
PFS StandardKreighton's Cognitive Crossover4Skill, General, UncommonKreighton teaches his students that an agile mind can glean clues leading to the truth, even from the most unlikely of sources
PFS StandardAdvanced First Aid7Skill, General, Healing, Manipulatemaster in MedicineUse First Aid to reduce frightened and sickened condition values.
PFS StandardParagon Battle Medicine7Skill, General, RareBattle Medicine; master in MedicineKassi Aziril taught you her techniques that originated the modern use of Battle Medicine.
PFS StandardLegendary Medic15Skill, Generallegendary in MedicineRemove disease or the blinded, deafened, doomed, or drained condition.