Name | Level | Traits | Prerequisites | Benefits | Spoilers? |
Group Coercion | 1 | Skill, General | trained in Intimidation | Coerce multiple targets simultaneously. | — |
Intimidating Glare | 1 | Skill, General | trained in Intimidation | Demoralize a creature without speaking. | — |
Quick Coercion | 1 | Skill, General | trained in Intimidation | Coerce a creature quickly. | — |
Intimidating Prowess | 2 | Skill, General | Strength 16; expert in Intimidation | Gain a bonus to physically Demoralize a target. | — |
Lasting Coercion | 2 | Skill, General | expert in Intimidation | Coerce a target into helping you longer. | — |
Terrifying Resistance | 2 | Skill, General | expert in Intimidation | +1 to spell saves from a creature you’ve Demoralized. | — |
Battle Cry | 7 | Skill, General | master in Intimidation | Demoralizes foes when you roll for initiative. | — |
Terrified Retreat | 7 | Skill, General | master in Intimidation | Cause foes you Demoralize to flee. | — |
Scare to Death | 15 | Skill, Death, Emotion, Fear, General, Incapacitation | legendary in Intimidation | Scare a target so much, they might die. | — |