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PFS StandardFaydhaan Shuyookh

Faydhaan shuyookhs are powerful faydhaans venerated as leaders, diplomats, and negotiators. As representatives of faydhaan-kind, they observe strict rules of etiquette and hospitality and hold the literary and performing arts in high esteem. A faydhaan shuyookh takes delight in greeting guests, and being greeted in return, to see how many different greetings they can demonstrate. Guests who creatively engage in this customary greeting game will impress a faydhaan shuyookh and receive magnificent hospitality.

Elite | Normal | Weak
Proficiency without Level

Weak Faydhaan ShuyookhCreature 13

Rare Large Elemental Genie Water 
Source Rage of Elements pg. 182
Weak Changes are marked. The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.
Recall Knowledge DC 36 (includes +5 from Rare) • Elemental (Arcana, Nature)
Perception +21; (25 to Sense Motive)
Languages Common, Muan, Petran, Pyric, Sussuran, Talican, Thalassic; telepathy 100 feet, truespeech
Skills Athletics +25 (+29 to Swim), Crafting +22, Deception +24, Diplomacy +26, Nature +23, Performance +26, Society +24, Stealth +25
Str +7, Dex +7, Con +5, Int +4, Wis +5, Cha +8
Items +2 striking jambiya (functions as a dagger)
AC 34; Fort +21, Ref +25, Will +23
HP 220; Resistances fire 15
Aura of Hospitality (aura, emotion, mental) 60 feet. The faydhaan shuyookh dissuades those around them from hostility. Willing creatures in the emanation gain a +2 status bonus to Society and Diplomacy checks. The shuyookh can suppress or resume the aura as a free action. If the shuyookh acts hostile, the aura deactivates and can't be reactivated for 1 hour. When any other creature in the aura acts hostile, it must attempt a DC 33 Will save. On a success, it's unaffected and doesn't need to save again for 1 hour; on a failure, its current action is disrupted, as are any other hostile actions it attempts for 1 round.Turbulent Seas (aura, water) 60 feet. Water in the aura that is also in the same body of water as the faydhaan is difficult terrain for Swimming creatures. Creatures with the water trait are immune.
Speed 25 feet, swim 60 feet
Melee [one-action] jambiya +27 [+23/+19] (agile, finesse, magical, reach 10 feet, versatile S), Damage 2d4-2+13 piercingMelee [one-action] fist +25 [+21/+17] (agile, magical, nonlethal, reach 10 feet), Damage 3d8-2+13 bludgeoningRanged [one-action] jambiya +27 [+23/+19] (agile, magical, thrown 20 feet, versatile S), Damage 2d4-2+13 piercingArcane Innate Spells DC 32, attack +24 (-4 dmg); 7th hydraulic torrent, interplanar teleport (at will; to Astral Plane, Elemental Planes, or the Universe only), planar palace, summon elemental; 5th control water (at will), howling blizzard (at will), mirage, truespeech (at will); 4th hydraulic push (at will), invisibility (×2), vapor form; 2nd befitting attire (at will), create water (at will), invisibility (at will), see the unseen, water breathing; Cantrips (7th) detect magic; Constant (7th) truespeech
Change Shape [one-action] (arcane, concentrate, polymorph) The faydhaan transforms into a Small or Medium water elemental, aquatic animal, or humanoid. This doesn't affect the faydhaan's statistics, but it could change the damage type of their Strikes.Diplomatic Wish (downtime) Frequency three times per year; Effect The shuyookh conducts a wish ritual for the benefit of a mortal, requiring no cost or secondary casters. The shuyookh's result is a success if they succeed at a DC 5 flat check or a failure if not. The shuyookh interprets the wish to please the most people possible.To the Hilt [one-action] The faydhaan shuyookh makes a melee jambiya Strike and buries the blade deep, dealing an extra 3d6 persistent bleed damage on a hit (6d6 on a critical hit).

Sidebar - Related Creatures Shazathared

Shazathared is one of geniekind's greatest storytellers, and her noble lineage traces back to long-deposed faydhaan padishahs. Recently freed from a long imprisonment, “the Jewel of the Padishah” can be found enjoying a warm welcome among faydhaans. When the muse strikes, she performs exciting moral tales from the Songs of Shazathared to honor or enlighten her hosts and delight her audience.

All Monsters in "Genie"

NameLevel
Faydhaan9
Faydhaan Shuyookh14
Gennayn2
Ifrit9
Ifrit Shuyookh14
Jaathoom5
Jaathoom Shuyookh10
Jabali7
Jabali Shuyookh12
Jann4
Jann Shuyookh9
Kizidhar6
Kizidhar Shuyookh11
Zuhra8
Zuhra Shuyookh13

Genie

Source Monster Core pg. 156
Before mortal history, genies were some of the first creations of the cosmos to possess free will. Formed of elemental matter, they traversed the Universe and the six elemental planes of air, earth, fire, metal, water, and wood. The genies who remained on each elemental plane found their matter replaced with those elements.

Genie Shuyookhs

Older, wiser, and more powerful genies possess greater power and are revered with the title of shuyookh (typically adjusted to “sheikha” if the genie is female or “sheikh” for a male). Generally at least 5 levels higher than a typical example of their kind, a shuyookh gains additional spells.

The most wondrous of their powers is their ability to grant wishes three times per year. This is not an innate ability but a ritual practice passed down over time in an attempt to replicate the wish-granting abilities of janns.

Shelyn's Corner

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