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Animal Companions | Familiar Abilities | Specific Familiars


Main List | Advanced Options | Animal Specializations


Specialized Animal Companions

Source Core Rulebook pg. 217 1.1
Specialized animal companions are more intelligent and engage in more complex behaviors. The first time an animal gains a specialization, it gains the following: Its proficiency rank for unarmed attacks increases to expert. Its proficiency ranks for saving throws and Perception increase to master. Increase its Dexterity modifier by 1 and its Intelligence modifier by 2. Its unarmed attack damage increases from two dice to three dice, and it increases its additional damage with unarmed attacks from 2 to 4 or from 3 to 6.

Each specialization grants additional benefits. Most animal companions can have only one specialization.

Click here for the full rules on Specialized Animal Companions.

PFS StandardAmbusher

Source Core Rulebook pg. 217 1.1
In your companion’s natural environment, it can use a Sneak action even if it’s currently observed. Its proficiency rank in Stealth increases to expert (or master if it was already an expert from its type) and its Dexterity modifier increases by 1. Its proficiency rank for unarmored defense increases to expert, or master if it’s nimble.

PFS StandardBully

Source Core Rulebook pg. 217 1.1
Your companion terrorizes foes with dominance displays and pushes them around the battlefield. Its proficiency ranks for Athletics and Intimidation increase to expert (or master if it was already expert from its type), its Strength modifier increases by 1, and its Charisma modifier increases by 3.

PFS StandardDaredevil

Source Core Rulebook pg. 217 1.1
Your companion joins the fray with graceful leaps and dives. It gains the deny advantage ability, so it isn’t flat-footed to hidden, undetected, or flanking creatures unless such a creature’s level is greater than yours. Its proficiency rank in Acrobatics increases to master, and its Dexterity modifier increases by 1. Its proficiency rank in unarmored defense increases to expert, or master if it’s nimble.

Deep Diver

Source Legends pg. 123
Your companion gains a swim Speed of 30 feet or a +10-foot status bonus to its existing swim Speed and can breathe underwater if it couldn't already. Its Constitution modifier increases by 1. Its proficiency rank for Athletics increases to master and for barding increases to expert. This specialization can only be selected by marid-touched companions.

PFS StandardRacer

Source Core Rulebook pg. 217 1.1
Your companion races. It gains a +10-foot status bonus to its Speed, swim Speed, or fly Speed (your choice). Its proficiency in Fortitude saves increases to legendary, and its Constitution modifier increases by 1.

Steadfast Strider

Source Legends pg. 123
Your companion ignores natural difficult terrain and greater difficult terrain from sediment or stone and can move across quicksand, mud, and similar surfaces as if they were solid. It gains a +2 status bonus to saving throws and DCs to prevent being Shoved or Tripped. Its Strength modifier increases by 1 and its proficiency for barding increases to expert. This specialization can only be selected by shaitan-touched companions.

PFS StandardTracker

Source Core Rulebook pg. 217 1.1
Your companion is an incredible tracker. It can move at full Speed while following tracks. Its proficiency rank in Survival increases to expert (or master if it was already an expert from its type), and its Wisdom modifier increases by 1.

Wildfire Scorcher

Source Legends pg. 123
Your companion gains resistance to fire equal to your level. Any creature that attempts to Grapple or Grab your companion, hits your companion with a melee unarmed attack, or hits your companion with a melee weapon Strike while adjacent to your companion takes 2d6 fire damage. Its Dexterity modifier increases by 1 and its proficiency rank increases to legendary for Reflex saves and to expert for unarmored defense. This specialization can only be selected by efreeti-touched companions.

Wind Chaser

Source Legends pg. 123
Your companion gains a +20-foot status bonus to its Speed or fly Speed (your choice if it has both). Its proficiency in Acrobatics increases to master and its Dexterity modifier increases by 1. Its proficiency rank increases to legendary for Reflex saves and to expert for unarmored defense. This specialization can only be selected by djinni-touched companions.

PFS StandardWrecker

Source Core Rulebook pg. 217 1.1
Your companion smashes things. Its unarmed attacks ignore half an object’s Hardness. Its Athletics proficiency increases to master, and its Strength modifier increases by 1.