Source Core Rulebook pg. 628
Effects with the air trait either manipulate or conjure air. Those that manipulate air have no effect in a vacuum or an area without air. Creatures with this trait consist primarily of air or have a magical connection to that element.


Bottled Air, Storm Arrow


Wild Winds Gust


Air Bubble, Air Walk, Cataclysm, Disperse into Air, Gust of Wind, Punishing Winds, Pushing Gust, Storm Lord, Storm of Vengeance, Stormwind Flight, Tempest Surge, Wall of Wind, Wild Winds Stance, Wind Jump, Wind Walk