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This section is intended to serve as a reference for GMs running the listed adventures. It will show all related Archetypes, Creatures, Feats, and Spells for a given adventure. It is not intended to be a replacement for the Sources section - if you are looking for a full list of everything that has come from an adventure, please check there.
Pathfinder #225: VaultlinesSource Page

Creatures

Deathless Smithpg. 210

Variant wight
Items light hammer, leather apron (as leather armor)
Melee [one-action] light hammer +12 (agile), Damage 1d6+6 bludgeoning plus corrupting spite
Ranged [one-action] light hammer +10 (agile, thrown 20 feet), Damage 1d6+6 bludgeoning plus corrupting spite

Rockypg. 211

Thash

Calthazharpg. 213

Male ghost mage

Radlight Cappg. 213

Iron Wardenpg. 215

Monofilamentalpg. 215

Ortugar and Othgotpg. 215

Great cyclopes

Aksaylapg. 245

Female zyss serpentfolk ruler

Jotzipg. 245

Female zyss serpentfolk ruler

Daehalyan Mahetharapg. 246

The Singer King

Kajasiel Mahetharapg. 247

The Soldier King

Naptha Asavarrepg. 249

Nuzialpg. 251

Male reincarnated serpentfolk wizard

Zyphanisspg. 253

Male serpentfolk lich

Hazards

Carbauxine Gas Deposit, Ghost Mold
Echoes in the EarthSource Page

Creatures

Cave Wormpg. 15

Baulricapg. 22

Morlock murderer

Azotixopg. 24

Caligni archivist

Itelybispg. 24

Ayindilar occultist

Shive Guardpg. 25

Ayindilar warden

Thashpg. 26

Elite Clay Effigypg. 27

Xiomorn Bulwarkpg. 27

Elite stone bulwark

Skeletal Guardianpg. 29

Variant skeleton

The Three Fangspg. 29

Elite bone prophets

Hazards

Illusory Safeguard, Rockfalls, Serpent's Gaze, Slithering Snakes, Vaultquake
The Palace of Screaming FleshSource Page

Creatures

Knuckleheadpg. 35

Elite Noxious Needlerpg. 36

Irnakursepg. 37

Elite Apothecary Beepg. 39

Palace Fleshwarperspg. 39

Variant elf fleshwarper

Tardigrade Swarmpg. 39

Ukara Battlebitepg. 40

Variant shivver
Crocmouthed Ukara has an unnaturally distended, tooth- filled maw, granting her a maw Strike (an unarmed attack that has a reach of 10 feet and deals 3d8+12 piercing damage) and the Grab ability with that Strike.

The Antediluvianpg. 42

Variant raw nerve

Shivverpg. 43

Ayindilar Wardenpg. 44

Naptha Asavarrepg. 46

Warpigradepg. 47

Variant giant tardigrade

Hazards

Bloating Fleshwarp, Boneburst Fleshwarp, Fleshwarp Fetters, Flinching Fleshwarp, Malfunctioning Engine, Unraveling Fleshwarp
Five Hundred Feet to FreedomSource Page

Creatures

Sciardav Hive Motherpg. 51

Variant ankhrav

Vemerakpg. 51

Sciardavpg. 52

Variant ankhrav

Ghost Mold Zombiepg. 53

Variant zombie

Apokira and Yintropg. 54

Variant court jesters

Iriacapg. 54

Weak lampad queen

Zyss Assassinpg. 57

Bristle Spiderpg. 61

Variant giant tarantula

Bristle Swarmpg. 61

Variant spider swarm

Clockwork Serpent Magepg. 64

Variant clockwork mage

Doomcrierpg. 65

Variant greater chimera

Hazards

Devouring Serpents, Ghost Mold, Pacification Ward, Psychocybin Caps
A Vast Abyss AboveSource Page

Creatures

Darummpg. 71

Male shivver mercenary

Sallerakpg. 71

Female ayindilar occultist

Triazapg. 71

Female variant urdefhan warrior

Varcrisshpg. 71

Male aapoph sovereign guard

Royal Basiliskpg. 75

Dybbukpg. 76

Sekmin Mummiespg. 78

Variant mummy guardians

Laskmepg. 79

Elite sunscale serpent

Hollow Serpentpg. 80

Echo of Phreygiapg. 81

Variant ghost mage

Hazards

Collapsing Vestibule, Telepathic Whispers
Miles Below, Long AgoSource Page

Creatures

Sicklight Wisppg. 85

Xiomorn Trooperpg. 87

Iron Wardenpg. 91

Etumultpg. 93

Variant leydroth
Primal Innate Spells DC 38; 9th detonate magic (×2); 7th dispel magic (at will)

Viper Vinepg. 94

Erthatjaxpg. 95

Ancient adamantine dragon
Spellcaster Erthatjax is a spellcaster using the recommend spell list. He loses the Draconic Frenzy and Draconic Momentum actions.

Marrmorapg. 97

Hazards

Freezing Runes, Memory Of The Plateau
Sibilant RivalrySource Page

Creatures

Aapoph Sovereign Guardpg. 101

Tenazkipg. 101

Male serpentfolk cultist

Ecorchepg. 104

Nowirvupg. 105

Mysterious male variant gug cultist

Ayindilar Occultistpg. 109

Brass Bastionpg. 110

Civigrixpg. 111

Male ancient conspirator dragon
Spellcaster Erthatjax is a spellcaster with access to the spell list suggested in the sidebar. He loses the Draconic Frenzy and Draconic Momentum actions.

Elite Boiling Springpg. 111

Tajatiztpg. 111

Polymorphed Serpentfolk Eldritch Emeritus
Languages Aklo, Common, Draconic, Sakvroth, Shadowtongue, Sussuran; telepathy 100 feet

Savilishapg. 112

Female faydhaan shuyookh

Zakhashpg. 113

Elite ecorche

Aksaylapg. 115

Female zyss serpentfolk ruler

Jotzipg. 115

Female zyss serpentfolk ruler

Hazards

Cannibalistic Echoes, Vorpal Executioner
Coils of the KingSource Page

Creatures

Vat Needlerpg. 121

Variant noxious needler

Sorcerous Skull Swarmpg. 122

Pathfinder Bestiary 3 245

Lich Ritual Runespg. 126

Variant arcane living runes

Tormentedpg. 127

Endless Suffering (mental) The tormented lost themselves in the confusing depths of the Ghostfang Coils. For 1 minute, the target is frightened 1 and stupefied 1.

Mavanagitipg. 129

Variant graveknight champion

Sourpusspg. 132

Male variant grandmaster

Skeletal Thruneosaurus Rexpg. 134

Variant thruneosaurus rex

Zyphanisspg. 134

Male serpentfolk lich

Hazards

Animated Mukradi Heads, Animated Parlor, Crushing Threshold, False Prayer, Puzzle Gate, Terror Glyphs, Thirsty Sands, Vorpal Executioner, Wet Blanket
A Name that Means DeathSource Page

Creatures

Xiomorn Mag Trooperpg. 140

Variant xiomorn trooper
Mag Trooper The trooper's baton deals force damage instead of sonic damage. If the trooper scores a critical hit with a baton Strike against a target wearing metal armor, the trooper can attempt to Grapple the target as a free action. Until the grapple ends, the trooper can't make baton Strikes, and the grapple immediately ends if the trooper releases the baton.

Xiomorn Rad Trooperpg. 140

Variant xiomorn trooper
Rad Trooper The trooper carries a grenade and gains the Rad Grenade ability. If the grenade is in the trooper's possession when the trooper dies, the grenade detonates in a 10-foot emanation centered on the trooper.
Rad Grenade [two-actions] (radiation) Requirement The trooper carries a grenade; Effect The trooper Interacts to draw their grenade and throw it up to 30 feet. The grenade then explodes in a 10-foot burst. Creatures within the burst take 8d10 poison damage (DC 36 basic Reflex save). On a failure, the creature is also sickened 1 (or sickened 2 on a critical failure).

Balancepg. 141

Unique Earth Elemental 
Nonbinary kasesh triarch
Languages Common, Petran, Orvian
Skills Acrobatics +24, Arcana +26, Crafting +26, Plane of Earth Lore +28, Society +23, Stealth +22
Primal Innate Spells DC 32, attack +24; 6th scintillating safeguard; 5th breath of life, share lore; 3rd mending; 2nd dispel magic; 1st mindlink, sanctuary; Cantrips (6th) detect magic, guidance, telekinetic projectile
Even the Scales [three-actions] (healing, primal) Frequency once per day; Effect All willing allies within 30 feet immediately take the necessary amount of healing or damage to bring them to exactly half the maximum Hit Points of the participant with the lowest maximum Hit Points, losing the dying condition and regaining consciousness if applicable. At least one creature must be healed and at least one damaged for the ability to function.
Gestalt (mental, primal) Balance grants the following additional spells to any gestalt they join: read omens, stagnate time (Dark Archive 182).

Eroded Vault Lifterpg. 142

Weak vault lifters
Overgrown These vault lifters have been partially reclaimed by the elements. At the start of an encounter, the lifter is slowed 2 until the end of its first turn.

Vault Lifterpg. 142

General Vesperixpg. 144

Variant elite xiomorn troope
Primal Innate Spells DC 35, attack +27; 8th shattering gem; 7th heaving earth, wall of stone; 4th interposing earth 3rd one with stone; 1st shockwave (at will) Cantrips (8th) detect magic, elemental counter, glass shield, scatter scree, tremor signs
Geomancy Whenever Vesperix casts a spell with the earth trait, they gain resistance to physical damage (except adamantine) equal to the spell's rank for 1 round.

Xiomorn Comm Trooperpg. 144

Variant xiomorn trooper
Comm Trooper The trooper can communicate telepathically with other xiomorn comm troopers within 1 mile.

Xiomorn Scout Trooperpg. 144

Variant xiomorn trooper
Scout Trooper When the trooper Flies or Strides, the trooper is invisible until the end of that movement.

Xiormorn Shock Trooperpg. 144

Variant xiomorn trooper
Shock Trooper The trooper's baton deals electricity damage instead of sonic damage. If the trooper scores a critical hit with a baton Strike, the target must succeed at a DC 34 Fortitude save or be stunned 1 (or stunned 3 on a critical failure). This is an incapacitation effect

Lifepg. 145

Unique Earth Elemental 
Female kasesh triarch
Languages Common, Petran, Orvian
Skills Crafting +24, Diplomacy +25, Medicine +28, Nature +26, Plane of Earth Lore +24, Stealth +22
Primal Innate Spells DC 32, attack +24; 6th heal (×3); 5th share lore, vital beacon (×2); 1st mindlink; Cantrips (6th) detect magic, stabilize, telekinetic projectile
Dimensional Refuge [three-actions] (extradimensional, primal) Frequency once per day; Effect Life shunts an adjacent willing or unconscious target into a personal pocket dimension capable of holding one creature of size Large or smaller for an indefinite period of time. While inside the dimensional refuge, the creature is invulnerable to all damage, can't be targeted, and no rounds elapse for any conditions, afflictions, or other ongoing effects it has, but it can't perceive the outside world or take actions except to exit the refuge as a free action, emerging into a space adjacent to Life. Life can expel the refuge's current occupant as a free action.
Gestalt (mental, primal) Life grants the following additional spells to any gestalt she joins: field of life, gentle breeze

Ancient Lerritanpg. 151

Languages Common, Jotun, Petran, Pyric
Reactive Strike [reaction]
Primal Innate Spells DC 46; 10th cataclysm; 9th falling stars, fireball; 8th earthquake; 7th interplanar teleport (to the Plane of Earth, Plane of Fire, or Universe only); Cantrips (10th) ignition
Vitrification This lerritan is so ancient that its molten core no longer burns as hot as it once did. At the end of each of its turns, it must attempt a DC 48 Fortitude save to avoid being slowed, with a failed save increasing its condition by 1 (or by 2 on a critical failure) and a successful save reducing it by 1 (or by 2 on a critical success). If the lerritan becomes unable to act due to being slowed by vitrification, its movements grind to a halt as its body solidifies into an inanimate statue of volcanic glass, perhaps to stir anew in some far-distant future.

Amaraldine The Unflawedpg. 153

Female elite facetal node

Facetal Nodepg. 153

Primordial Echopg. 155

Variant lithic loci

Deathpg. 157

Unique Earth Elemental 
Male kasesh triarch
Languages Common, Petran, Orvian
Skills Athletics +26, Crafting +24, Occultism +24, Intimidation +23, Plane of Earth Lore +26, Stealth +22
Primal Innate Spells DC 32, attack +24; 6th harm (×2), seal fate; 5th share lore, vision of death; 2nd reaper's lantern; 1st mindlink; Cantrips (6th) detect magic, telekinetic projectile
Hasten the End [reaction] (death, primal) Frequency once per day; Trigger A creature within 30 feet is about to attempt a basic saving throw against a spell or effect with the death trait; Effect If the target gets a success or critical success on the triggering save, it instead gets an outcome one degree of success worse than the result of the roll.
Gestalt (mental, primal) Death grants the following additional spells to any gestalt he joins: awaken entropy, inevitable disaster.

Xiomorn Rad Trooperpg. 179

Variant xiomorn trooper
Rad Trooper The trooper carries a grenade and gains the Rad Grenade ability. If the grenade is in the trooper's possession when the trooper dies, the grenade detonates in a 10-foot emanation centered on the trooper.
Rad Grenade [two-actions] (radiation) Requirement The trooper carries a grenade; Effect The trooper Interacts to draw their grenade and throw it up to 30 feet. The grenade then explodes in a 10-foot burst. Creatures within the burst take 8d10 poison damage (DC 36 basic Reflex save). On a failure, the creature is also sickened 1 (or sickened 2 on a critical failure).
Items flame navette, major crystal shards, Equipment.aspx?ID=5314, major healing potion

Xiomorn Scout Trooperpg. 179

Variant xiomorn trooper
Scout Trooper When the trooper Flies or Strides, the trooper is invisible until the end of that movement.
Items flame navette, major crystal shards, Equipment.aspx?ID=5314, major healing potion
Items flame navette, major crystal shards, Equipment.aspx?ID=5314, major healing potion

Xiormorn Shock Trooperpg. 180

Variant xiomorn trooper
Shock Trooper The trooper's baton deals electricity damage instead of sonic damage. If the trooper scores a critical hit with a baton Strike, the target must succeed at a DC 34 Fortitude save or be stunned 1 (or stunned 3 on a critical failure). This is an incapacitation effect.
Items flame navette, major crystal shards, Equipment.aspx?ID=5314, major healing potion

Hive Overseer Orzavixpg. 181

Elite xiomorn comm trooper
Comm Trooper The trooper can communicate telepathically with other xiomorn comm troopers within 1 mile.Items flame navette, headwrap of wisdom, major crystal shards, major healing potion, major soothing tonic

Xiomorn Rad Trooperpg. 182

Variant xiomorn trooper
Rad Trooper The trooper carries a grenade and gains the Rad Grenade ability. If the grenade is in the trooper's possession when the trooper dies, the grenade detonates in a 10-foot emanation centered on the trooper.
Rad Grenade [two-actions] (radiation) Requirement The trooper carries a grenade; Effect The trooper Interacts to draw their grenade and throw it up to 30 feet. The grenade then explodes in a 10-foot burst. Creatures within the burst take 8d10 poison damage (DC 36 basic Reflex save). On a failure, the creature is also sickened 1 (or sickened 2 on a critical failure).
Items major flame navette, major crystal shards, Equipment.aspx?ID=5314, majorhealing potion.Items +2 greater striking high-grade abysium dueling spear, flame navette, major crystal shards, major soothing tonic

Xiormorn Shock Trooperpg. 182

Variant xiomorn trooper
Shock Trooper The trooper's baton deals electricity damage instead of sonic damage. If the trooper scores a critical hit with a baton Strike, the target must succeed at a DC 34 Fortitude save or be stunned 1 (or stunned 3 on a critical failure). This is an incapacitation effect.
Items flame navette, crystal shards, Equipment.aspx?ID=5314, major healing potion.Items +2 greater striking high-grade abysium dueling spear, flame navette, major crystal shards, major soothing tonic

High Harmonarch Kavrikalpg. 183

Variant xiomorn trooper
Shock Trooper The trooper's baton deals electricity damage instead of sonic damage. If the trooper scores a critical hit with a baton Strike, the target must succeed at a DC 34 Fortitude save or be stunned 1 (or stunned 3 on a critical failure). This is an incapacitation effect.Items flame navette, major crystal shards, major healing potion, titan's grasp, greaves of the high harmonarch (function as greater thunderblast slippers

Hazards

Lapidarium Defense Grid, Prime Nucleate Ein
Rotten to the CoreSource Page

Creatures

Nyssaveth, She Who Hungers in Gloompg. 163

Variant ravener

Xiomorn Rad Trooperpg. 165

Variant xiomorn trooper
Mag Trooper The trooper's baton deals force damage instead of sonic damage. If the trooper scores a critical hit with a baton Strike against a target wearing metal armor, the trooper can attempt to Grapple the target as a free action. Until the grapple ends, the trooper can't make baton Strikes, and the grapple immediately ends if the trooper releases the baton.Items flame navette, greater spellsap grenade

Xiomorn Shock Trooperpg. 165

Variant xiomorn trooper
Shock Trooper The trooper's baton deals electricity damage instead of sonic damage. If the trooper scores a critical hit with a baton Strike, the target must succeed at a DC 34 Fortitude save or be stunned 1 (or stunned 3 on a critical failure). This is an incapacitation effect
Items flame navette, greater spellsap grenade

Yig's Faithfulpg. 167

Variant last guard

Risen Ydreipg. 170

Variant zombie

Avatar Of Yigpg. 174

Variant guthallath

Hazards

Fate Of Eivess, Toxic Particulate, Zyphaniss's Soul Cage
The Builder RebornSource Page

Creatures

Cernpg. 190

Variant vault builder

Nuzialpg. 190

Male reincarnated serpentfolk wizard

Shelyn's Corner

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