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PFS StandardSpiritual Epidemic [two-actions] Spell 8

Concentrate Curse Manipulate Spirit 
Source Player Core 2 pg. 252
Traditions divine, occult
Range 120 feet; Targets 1 creature
Saving Throw Will; Defense Will; Duration varies
You curse the target, sapping its spirit and leaving a contagious trap in its essence. The target must attempt a Will save. Any creature that casts a divine or occult spell on the target while it's affected is targeted by spiritual epidemic and must also attempt a Will save. The curse continues to spread in this way.

Critical Success The target is unaffected.
Success The target is enfeebled 2 and stupefied 2 for 1 round.
Failure The target is enfeebled 2 and stupefied 2 for 1 minute and enfeebled 1 and stupefied 1 permanently.
Critical Failure The target is enfeebled 3 and stupefied 3 for 1 minute and enfeebled 2 and stupefied 2 permanently.