Tortoise and the Hare
Spell 4Legacy Content
Transmutation Source Secrets of Magic pg. 137 1.1Traditions occult,
primalCast [two-actions] somatic,
verbalRange 30 feet;
Targets 1 foe, and either yourself or 1 ally
Saving Throw Fortitude
You prove that slow and steady doesn't always win the race by turning a foe into a proverbial tortoise and yourself or an ally into a hare, siphoning some of the foe's speed and granting it to the other target. The effects depend on the foe's Fortitude save.
Critical Success The targets are unaffected.
Success The foe is
slowed 1 for 1 round, and the other target is unaffected.
Failure The foe is slowed 1 for 3 rounds and the other target is
quickened for 1 round. It can use the extra action to Step, Stride, or Strike.
Critical Failure The foe is slowed 1 for 3 minutes and the other target is quickened for 1 minute. It can use the extra action to Step, Stride, or Strike.