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There is a Legacy version here.

PFS StandardAnimated Broom

Animated brooms perform menial tasks of cleaning and upkeep, but they can step in to defend a room from intrusion if needed. These simple animated objects can be found with greater frequency than more complicated and costly objects.

Recall Knowledge - Construct (Arcana, Crafting): DC 13
Unspecific Lore: DC 11
Specific Lore: DC 8

Elite | Normal | Weak
Proficiency without Level

Animated BroomCreature -1

Small Construct Mindless 
Source Monster Core pg. 18
Perception +3; darkvision
Skills Athletics +5
Str +0, Dex +1, Con +0, Int -5, Wis +0, Cha -5
AC 15 (13 when broken); Fort +3, Ref +6, Will +3; construct armor
HP 6; Hardness 2; Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void
Construct Armor Like normal objects, an animated broom has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an animated broom is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, removing the Hardness and reducing its Armor Class to 14.
Speed 15 feet
Melee [one-action] bristles +6 [+2/-2] (agile, magical, finesse), Damage 1d4 bludgeoning plus dustDust A creature hit by an animated broom's bristles must succeed at a DC 15 Fortitude save or spend its next action coughing. Even if hit by multiple dust attacks, the creature has to spend only 1 action coughing to clear the dust out. A creature who doesn't breathe is immune to this effect.

All Monsters in "Animated Object"

NameLevel
Animated Armor2
Animated Broom-1
Animated Colossus15
Animated Furnace9
Animated Silverware Swarm1
Animated Statue3
Animated Trebuchet13
Giant Animated Statue7

Animated Object

Source Monster Core pg. 18
Granted a semblance of life through the use of rituals or other strange magic, animated objects take many forms and serve a variety of uses. A few examples of typical animated objects are listed below. Many of these creatures serve as guardians, surprising unsuspecting adventurers when they suddenly attack. Others serve as idle distractions for the exceptionally rich, simple servants created to handle odd jobs, and the like.

Sidebar - Related Creatures Animating Objects

Most animated objects encountered by adventurers are permanently animated creatures, typically created by rituals. Restless spirits, certain ghosts, and other haunting undead influences can also give rise to animated objects, although in cases like the poltergeist, what appears to be an animated object may merely be an evil force using its magic to hurl furnishings about as weapons.

Sidebar - Treasure and Rewards Guarded Treasures

Animated objects are mindless constructs. While this leaves them no concept of the value of treasure, they are often used as guardians for vaults or repositories of valuables. In these cases, the treasures they guard can vary wildly, but should be of a value appropriate for the animated object’s level.