All Creatures
Abilities | Monsters | NPCs
All | Families | Templates
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z


There is a Legacy version here.

PFS StandardSkeletal Hulk

Huge giants and other enormous creatures make powerful skeletons.

Recall Knowledge - Undead (Religion): DC 23
Unspecific Lore: DC 21
Specific Lore: DC 18

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Skeletal HulkCreature 6

Huge Mindless Skeleton Undead Unholy 
Source Monster Core pg. 313
Perception +16; darkvision
Skills Athletics +18, Intimidation +13
Str +7, Dex +2, Con +4, Int -5, Wis +2, Cha +2
AC 23; Fort +13, Ref +13, Will +11
HP 85 (void healing); Immunities bleed, death effects, disease, mental, paralyzed, poison, unconscious; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Speed 30 feet
Melee [one-action] claw +16 [+12/+8] (agile, reach 10 feet), Damage 2d6-2+11 slashingBroad Swipe [two-actions] As skeletal giant, but with its claw Strike.Massive Rush [two-actions] The hulk Strides and makes a claw Strike with a +4 circumstance bonus to damage. If the Strike hits, the hulk automatically pushes the target 10 feet.

All Monsters in "Skeleton"

NameLevel
Beetle Carapace6
Drake Skeleton8
Harpy Skeleton5
Skeletal Champion2
Skeletal Giant3
Skeletal Horse2
Skeletal Hulk7
Skeletal Mage5
Skeletal Soldier1
Skeletal Titan13
Skeleton Guard-1
Skeleton Infantry11
Tyrannosaurus Skeleton9
Wolf Skeleton0

Skeleton

Source Monster Core pg. 312
Animated skeletons are among the most common types of undead.

Skeleton Abilities

Most skeletons have one of these abilities. If you give a skeleton more, you might want to increase its level and adjust its statistics.

Bloody A coating of blood gives the skeleton fast healing equal to its level.
Collapse [reaction] Trigger The skeleton is critically hit; Effect The skeleton collapses into a pile of bones and the attack deals only normal damage. The skeleton can re-form in a standing position as an action, but until it does, it is immobilized and off-guard.
Explosive Death When the skeleton is destroyed, its bones shatter and explode. Adjacent creatures take 1d6 slashing damage per 2 levels (minimum 1d6) with a basic Reflex save against the moderate spell DC for the skeleton's level.

Screaming Skull [two-actions] (auditory, emotion, fear, mental) The skeleton removes its skull and throws it, making a jaws attack with a range of 20 feet. It then attempts to Demoralize each foe within 10 feet of the target. The head bounces, rolls, or even flies back, returning to the skeleton at the start of its next turn. The skeleton is blind until then.