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PFS StandardRadiant Beam [two-actions] Spell 4

Legacy Content

Uncommon Evocation Good Light 
Source Knights of Lastwall pg. 94
Access Knights of Lastwall have access to this spell.
Traditions divine, primal
Cast [two-actions] somatic, verbal
Area 120-foot line
Saving Throw basic Reflex
You fire a beam of blinding light from your outstretched hands. The beam deals 5d10 good damage. On a failed saving throw, a creature becomes dazzled for 1 round, or dazzled for 4 rounds on a critical failure.

If the light passes through an area of magical darkness or targets a creature affected by magical darkness, radiant beam attempts to counteract the darkness. If you need to determine whether the light passes through an area of darkness, draw a line between yourself and the target.

    Heightened (+1) The damage increases by 1d10.