Scouring Pulse
[two-actions] Spell 5Legacy Content
Uncommon Evocation Light Positive Source Knights of Lastwall pg. 94Access Knights of Lastwall have access to this spell.
Traditions arcane,
divine,
occultCast [two-actions] somatic,
verbalRange 120 feet;
Area 10-foot radius, 60-foot-tall cylinder
Saving Throw Reflex
You inundate the area with concentrated positive energy, which scours away the stain of undeath. Each creature in the area takes 6d8 positive damage and must attempt a
basic Reflex save. Creatures that fail the save also take 1d8
persistent positive damage. Creatures that take persistent positive damage from
scouring pulse are wreathed in a heatless halo of light. They emit bright light in a 5-foot radius preventing them from being
concealed; if the creature is
invisible, they're concealed while affected by scouring pulse, rather than being
undetected.
Heightened (8th) The positive damage increases to 9d8 damage, and the persistent positive damage increases to 2d8. Creatures remain suffused in light for 1d4 additional rounds after removing the persistent positive damage.