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Ether Sprite Swarm

One ether sprite is quite enough for most, and can be tiresome for even the fey. When a group of them get together, it's outright bedlam.

Recall Knowledge - Fey (Nature): DC 18
Unspecific Lore: DC 16
Specific Lore: DC 13

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Ether Sprite SwarmCreature 4

Legacy Content

N Large Fey Swarm 
Source Pathfinder #194: Cult of the Cave Worm pg. 89
Perception +11; low-light vision
Skills Acrobatics +11, Diplomacy +11, Performance +13, Stealth +11, Thievery +11
Str -2, Dex +4, Con +0, Int +0, Wis +2, Cha +4
AC 21; Fort +7, Ref +13, Will +9
HP 47; Immunities precision, swarm mind; Weaknesses area damage 6, cold iron
3, splash damage 3 Resistances bludgeoning 3, piercing 5, slashing 5Rowdy Clamor (auditory, aura) 20 feet. The sprite swarm creates a din by laughing, taunting, and insulting nearby creatures. Creatures in the area are deafened.
Speed 10 feet, fly 40 feet
Luminous Pattern [two-actions] The sprites glow brightly, flying in a shifting pattern of light. All creatures within 20 feet become dazzled for 1 minute (DC 18 Will negates).Spark Bombardment [one-action] The sprites hurl luminous sparks at a creature within 20 feet dealing 5d4 fire damage (DC 22 basic Reflex save).Swarm Steal [two-actions] The sprites rummage through the possessions of a single creature within its space, attempting a Thievery check against the creature's Reflex DC. On a success, the sprites take one item of negligible or light bulk that the creature is carrying but not holding or readied. On a critical success, the item can be one that is held or readied, such as a weapon or potion.Swarming Needles [one-action] The sprites numerous rapiers deal 2d6 piercing damage to each enemy in the swarm's space (DC 22 basic Reflex save).

Sidebar - Treasure and Rewards Sprite Collections

Ether sprites have a reputation for being thieves. In truth, they're generally curious about the world and simply have a tendency to walk away with objects that don't belong to them, not understanding the concept of ownership. As a result, ether sprites tend to have small interesting objects in their possession, such as talismans or gemstones.

All Monsters in "Sprite"

NameLevel
Draxie3
Ether Sprite-1
Ether Sprite Swarm3
Grig1
Melixie0
Nyktera-1
Pixie4
Sprite-1

Sprite

Source Bestiary pg. 308
Elusive, flighty, and ebullient, sprites are what many villagers first imagine when they hear the terms “fey” or “fairy.” While their dispositions vary from the benevolent grig to the trickster pixie, all sprites share a connection to magic and diminutive size. This family of fey shares its name with its slightest and most populous member, the common sprite.

Sidebar - Additional Lore Sprite Pranks

Sprite pranks tend to be kind‑hearted in nature; they might use their abilities to embarrass a braggart or to trick them into a convoluted scheme to help someone notice an admirer who has been there for them all along. Their plans are often half-baked; sprites’ mercurial nature means they can easily become distracted by something new before following through on a previous plan.