All Creatures
Abilities | Monsters | NPCs


Xevalorg

This creature did not include a description.

Recall Knowledge - Aberration (Occultism): DC 41
Unspecific Lore: DC 39
Specific Lore: DC 36

Elite | Normal | Weak
Proficiency without Level

XevalorgCreature 13

Legacy Content

Unique CE Large Aberration 
Source Pathfinder #148: Fires of the Haunted City pg. 14
Male gug savant
Perception +13; darkvision
Languages Aklo, Terran, Undercommon
Skills Acrobatics +10 (+14 to Squeeze), Athletics +14, Religion +13, Stealth +10, Survival +11
Str +8, Dex +4, Con +5, Int +2, Wis +7, Cha +4
AC 21; Fort +13, Ref +7, Will +10
HP 235
Attack of Opportunity [reaction]
Speed 40 feet, climb 20 feet
Melee [one-action] jaws +14 [+9/+4] (reach 15 feet), Damage 3d12+14 piercingMelee [one-action] claw +14 [+10/+6] (agile, reach 15 feet), Damage 3d8+14 slashingOccult Innate Spells DC 20, attack +14; 6th flesh to stone; 5th black tentacles, wall of stone; 4th divine wrath, shape stone (×3); 3rd earthbind, vampiric touch; 2nd invisibility; Constant (4th) freedom of movement, see invisibility
Eerie Flexibility Despite his size, Xevalorg's multiple joints allow him to fit through tight spaces as if he were a Medium creature. While Squeezing, he can move at his full Speed.Furious Claws [two-actions] Xevalorg makes up to four claw Strikes, each against a different target. These attacks count toward Xevalorg's multiple attack penalty, and the multiple attack penalty doesn't increase until after he makes all his attacks.Rend [one-action] claw