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GM Core / Chapter 2: Building Games / Building Items / Designing by Type

Staves

Source GM Core pg. 132 2.0
You’ll need to come up with a theme and curate a list of spells that stay close to that theme, typically one to three per spell rank, all on one spell list. A staff is always at least 3 levels higher than the minimum level for a spellcaster to cast the highest-rank spell it contains, so a staff with up to 4th-rank spells would be at least a 10th-level item.