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Devil's Disciple



Recall Knowledge - Humanoid (Society): DC 18
Unspecific Lore: DC 16
Specific Lore: DC 13

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Devil's DiscipleCreature 1

Legacy Content

Uncommon NE Medium Human Humanoid 
Source Pathfinder #200: Seven Dooms for Sandpoint pg. 69
Human or half-elf cultist
Perception +5
Languages Common, Varisian
Skills Intimidation +4, Religion +3, Sandpoint Devil Lore +2, Society +2, Stealth +4
Str +3, Dex +2, Con +3, Int +1, Wis +1, Cha +3
Items daggers (4), machete, studded leather
AC 16; Fort +7, Ref +4, Will +5
HP 20
Speed 25 feet
Melee [one-action] machete +8 [+3/-2] (deadly d8, sweep), Damage 1d6-2+4 slashingRanged [one-action] dagger +6 [+2/-2] (agile, finesse, thrown 10 feet, versatile S), Damage 1d4-2+4 piercingDevil's Breath [two-actions] (divine, evocation, fire) Frequency once per day; Effect The Devil's Disciple cuts their tongue with a slashing weapon held in a hand (taking 1 slashing damage), then exhales a 15-foot cone of burning smoke. Each creature in the area must attempt a DC 16 Reflex save.
Critical Success The creature is unaffected.
Success The creature takes 1d8 fire damage.
Failure The creature takes 2d8 fire damage and is sickened 1 by the agonizing pain of the burns.
Critical Failure The creature takes 4d8 fire damage, is sickened 1 by the agonizing pain of the burns, and is enfeebled 1 by the smoke for 1 minute.