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PFS StandardYoung Fortune Dragon

Fortune dragons have the innate ability to draw upon the raw magical energies that surround them. They constantly use these magical energies to empower their magical abilities and even their bodies, as the energy can heal wounds. A fortune dragon has a typical build for an arcane dragon, but their bodies sport a striking feature: their treasure. The dragon's nature of drawing upon magic causes coins, gems, and, most notably, magical items to cling to their body like iron drawn to magnets. A dragon constantly pulls magical energies from the items attached to their body and makes use of these energies to cast spells. The magical energies that flow through a fortune dragon constantly flow through the dragon's items as well, and in many cases, the items melt from the heat produced in this process. Fortune dragons are seekers of novel experiences. This desire for originality leads fortune dragons to approach visitors of other ancestries with curiosity, though this initial interest quickly wanes if a visitor lacks exciting qualities.

Recall Knowledge - Dragon (Arcana): DC 27
Unspecific Lore: DC 25
Specific Lore: DC 22

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Young Fortune DragonCreature 11

Large Arcane Dragon 
Source Monster Core pg. 116
Perception +21; darkvision, scent (imprecise) 60 feet
Languages Common, Draconic
Skills Accounting Lore +24, Acrobatics +23, Arcana +24, Athletics +23, Crafting +24, Diplomacy +21, Mercantile Lore +24, Thievery +23
Str +5, Dex +5, Con +4, Int +6, Wis +3, Cha +3
AC 32; Fort +20, Ref +23, Will +21; +2 status to all saves vs. arcane
HP 195; Immunities drained, paralyzed, sleep
Capture Spell [reaction] (arcane) Trigger The dragon succeeds or critically succeeds on a saving throw against a spell; Effect The dragon attempts to capture a portion of the spell's magic to feed themself. They attempt to counteract the spell (counteract rank 5, counteract modifier +20). If successful, the dragon is unaffected by the spell and regains one expended spontaneous spell slot; other subjects are affected by the spell normally.
Speed 60 feet, fly 100 feet
Melee [one-action] jaws +23 [+18/+13] (magical, reach 10 feet), Damage 2d10+2+11 piercing plus 1d6 forceMelee [one-action] claw +23 [+19/+15] (agile, magical), Damage 2d6+2+11 piercing plus 1d6 forceMelee [one-action] tail +21 [+16/+11] (magical, reach 15 feet), Damage 2d10+2+11 bludgeoning plus 1d6 forceArcane Spontaneous Spells DC 32, attack +24 (+4 dmg); 5th fireball, force barrage, slither, unfettered movement (1 slot); Cantrips (5th) detect magic, read aura
Disruptive Breath [two-actions] (arcane, force) The dragon unleashes a spray of magic-disrupting energies that deals 9d6 force damage in a 30-foot cone (DC 32 basic Reflex save) Creatures that fail become stupefied 1 (stupefied 2 on a critical failure) for 1 minute. The dragon can't use Disruptive Breath again for 1d4 rounds.Draconic Frenzy [two-actions] The dragon makes two claw Strikes and one tail Strike in any order.Draconic Momentum Whenever they score a critical hit with a Strike, the dragon chooses to either recharge Disruptive Breath or regain one expended spontaneous spell slot.Share the Wealth [two-actions] Requirements The dragon's body is covered in riches (this is typically the case when the dragon is first encountered); Effect The dragon shakes their body aggressively, sending coins and other riches flying in every direction, dealing 6d10 bludgeoning damage with a DC 31 basic Reflex save to all creatures in a 30-foot emanation. The dragon's body is then no longer covered in riches.Treasure Dive [two-actions] Requirements The dragon's body isn't covered in riches and the dragon is adjacent to their hoard; Effect The dragon Strides or Burrows through their hoard using their land Speed. They coat themself in coins, magic items, and other treasures. This contact with magical items revitalizes the dragon, causing them to regain one expended spontaneous spell slot. The dragon can move through other creatures while moving in this way. Creatures in the dragon's path, or above it if the dragon Burrows, must succeed at a DC 29 Reflex save or be pushed 10 feet (or pushed 20 feet and knocked prone on a critical failure).

All Monsters in "Dragon, Fortune"

NameLevel
Adult Fortune Dragon14
Ancient Fortune Dragon19
Young Fortune Dragon10

Dragon, Fortune

Source Monster Core pg. 116
Fortune dragons have the innate ability to draw upon the raw magical energies that surround them. They constantly use these magical energies to empower their magical abilities and even their bodies, as the energy can heal wounds. A fortune dragon has a typical build for an arcane dragon, but their bodies sport a striking feature: their treasure. The dragon's nature of drawing upon magic causes coins, gems, and, most notably, magical items to cling to their body like iron drawn to magnets. A dragon constantly pulls magical energies from the items attached to their body and makes use of these energies to cast spells. The magical energies that flow through a fortune dragon constantly flow through the dragon's items as well, and in many cases, the items melt from the heat produced in this process. Fortune dragons are seekers of novel experiences. This desire for originality leads fortune dragons to approach visitors of other ancestries with curiosity, though this initial interest quickly wanes if a visitor lacks exciting qualities.

Dragon

Related Groups Dragon, Adamantine, Dragon, Conspirator, Dragon, Diabolic, Dragon, Empyreal, Dragon, Horned, Dragon, Mirage, Dragon, Omen
Dragons come in myriad forms, with many having magical abilities or connections to magic. Some dragons draw greater power from magic than others, allowing them to manifest abilities or alter their physiques with prolonged exposure to magic. These dragons become more powerful as they age and strengthen their connections with their magical origins. Scholars debate the classification of these dragons, with some preferring the name magical dragons and others using traditional dragons due to their connection to specific magical traditions. Regardless of their names, these dragons share a number of characteristics: their ability to tap into magical energies, intensified might and cunning as they grow older, and an inclination to hoard vast amounts of treasure and wealth.

Draconic Spellcasters

Each dragon features a sidebar on spellcasting dragons of that type. To make a dragon spellcaster, remove the dragon's Draconic Frenzy and Draconic Momentum abilities, and give them the spells outlined in their sidebar. You can swap out any number of these with other spells, provided you keep the same number of spells for each rank. You might also want to increase the dragon's Intelligence, Wisdom, or Charisma modifier by 1 or 2 to reflect their mastery of magic.

Sidebar - Locations Fortune Dragon Lairs

A fortune dragon's lair typically holds a much larger hoard than other dragons collect. These hoards are full of relatively worthless relics, objects, and armaments drained of all of their magical energy, and finding useful treasures among them requires a lot of effort. Fortune dragons are particularly protective of their rarest treasures and will either bury them deep within their hoard or keep them directly attached to their bodies, where the treasure is safest. A fortune dragon will unleash their full fury to protect their hoard from any outsiders, regardless of the person's standing.

Sidebar - Advice and Rules Fortune Dragon Spellcasters

Fortune dragon spellcasters tend to cast the following spells.

Young Fortune Dragon

Arcane Prepared Spells DC 30, attack +22; 4th flicker, translocate, vision of death; 3rd aqueous orb, grease, haste; 2nd invisibility, mist, web; 1st gust of wind, item facade, phantasmal minion; Cantrips (4th) electric arc, figment, prestidigitation, shield, telekinetic hand

Adult Fortune Dragon

Arcane Prepared Spells DC 36, attack +28; As young fortune dragon, plus 6th cursed metamorphosis, teleport, wall of force; 5th howling blizzard, scouting eye, toxic cloud; Cantrips (6th) electric arc, figment, prestidigitation, shield, telekinetic hand

Ancient Fortune Dragon

Arcane Prepared Spells DC 45, attack +37; As adult fortune dragon, plus 9th detonate magic, falling stars, phantasmagoria; 8th arctic rift, disappearance, uncontrollable dance; 7th contingency, energy aegis, planar palace; Cantrips (9th) electric arc, figment, prestidigitation, shield, telekinetic hand

Sidebar - Related Creatures Lethiliss

Initially drawn to the Calphiuak Mountains of New Thassilon in northwestern Avistan by the magical power of ancient runelords, the fortune dragon Lethiliss spent several decades gathering magical artifacts. During Earthfall, one of these artifacts activated, locking Lethiliss in a magical stasis that only broke millennia later. They now spend much of their time traveling the region to track down magical relics for their collection and to learn more about the modern world.