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Gorlak



Recall Knowledge - Humanoid (Society): DC 23
Unspecific Lore: DC 21
Specific Lore: DC 18

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite GorlakCreature 8

Legacy Content

CE Large Giant Humanoid 
Source Pathfinder #200: Seven Dooms for Sandpoint pg. 71
Ogre guard
Perception +16; darkvision
Languages Common, Goblin, Jotun
Skills Athletics +20, Intimidation +15
Str +7, Dex +0, Con +4, Int +0, Wis +3, Cha +0
Items +1 ogre hook, hide armor
AC 25; Fort +19, Ref +13, Will +16
HP 150
Speed 25 feet
Melee [one-action] ogre hook +20 [+15/+10] (deadly d10, magical, reach 10 feet, trip), Damage 2d10+2+9 piercingEmbed Hook [one-action] Trigger Gorlak's previous action was a successful Strike on a creature with his ogre hook; Effect Gorlak twists his hook to embed it in the creature by attempting an Athletics check against the target's Fortitude DC. On a success, that creature takes 1d10+9 piercing damage (DC 27 basic Fortitude save) and becomes immobilized until Gorlak attempts another Strike with his Ogre Hook or attempts to Fling Foe the creature.Fling Foe [one-action] Requirements Gorlak's last action was to Embed Hook in a Medium or smaller creature; Effect Gorlak attempts to fling the creature embedded on his hook through the air by attempting an Athletics check against the embedded creature's Fortitude DC.
Critical Success The creature takes 2d10+9 piercing damage (DC 25 basic Fortitude save) as the hook rips free and is hurled 15 feet away, becoming prone in a space of Gorlak's choosing.
Success The creature takes 1d10+9 piercing damage (DC 25 basic Fortitude save) as the hook rips free and is hurled 5 feet away, becoming prone.
Failure The creature takes 1d10 piercing damage (DC 25 basic Fortitude save) as the hook rips free and is left standing in a space adjacent to Gorlak.
Critical Failure The creature takes no damage as the hook rips free. It is left standing in a space adjacent to Gorlak, and Gorlak becomes so frustrated by his failure that he must use his first action on his next turn to curse and scream and shake his fists in the air.