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PFS StandardIttan-Momen

Born from large pieces of cloth, ittan-momen flutter in the air, catching the last rays of the setting sun. Ittan-momen can awaken from any sufficiently large cloth, and many beautiful but cruelly-treated tapestries have lured unsuspecting victims to an untimely end.

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Ittan-MomenCreature 3

Legacy Content

N Medium Kami 
Source Bestiary 3 pg. 276
Perception +9; darkvision, tremorsense (imprecise) 30 feet
Languages Common
Skills Acrobatics +10, Deception +8, Stealth +10
Str +2, Dex +4, Con +2, Int +0, Wis +1, Cha +0
Mundane Appearance When not moving, such as during the day, the ittan-momen is nearly indistinguishable from normal cloth. They have an automatic result of 26 on Deception checks and DCs to pass as normal cloth.
AC 22; Fort +10, Ref +12, Will +7
HP 35; Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, paralyzed, poison, unconscious; Resistances bludgeoning 5; Weaknesses slashing 5
Speed fly 30 feet
Melee [one-action] body +12 [+7/+2] (finesse), Damage 1d8+2+2 bludgeoning plus GrabConstrict [one-action] Damage 1d8 bludgeoning, DC 20Engulf [two-actions] DC 20, 1d8+2 bludgeoning, Escape DC 20, Rupture 5. The ittan-momen can Engulf only one creature. They can Engulf a creature of a larger size so long as the creature's head can feasibly be covered by the ittan-momen's body.

Sidebar - Additional Lore The Red Scarf

While generally mischievous, a tsukumogami might form a protective attachment to a person or family. A famous legend speaks of an ittan-momen born from a scarf that was inseparable from the great granddaughter of the woman who wove it. When she departed home to become a soldier, it's said the ittan-momen protected her for many years, even holding her wounds closed in the midst of battle. This legend serves as the reason why a red scarf is seen as a symbol of luck, especially as a gift for those going into battle.

All Monsters in "Tsukumogami"

NameLevel
Chouchin-Obake6
Ittan-Momen2
Kasa-Obake4

Tsukumogami

Source Bestiary 3 pg. 276
Tsukumogami are intelligent, mobile objects formed from the union between a 100-year-old object and a kami. Tsukumogami range from harmless to malicious, each individual personality a result of how the object was treated before its awakening. Well-cared-for objects tend to birth helpful, friendly tsukumogami, while mistreated or abandoned objects twist into malevolent and violent beings. Most tsukumogami are, by nature, mischievous, and oftentimes want nothing more than to occupy the attention of living creatures.

Tsukumogami can commonly be found in areas with a strong cultural belief in the value of caring for objects, which helps items survive long enough to become tsukumogami. Towns and villages with large tsukumogami populations are referred to as “sleepless towns” due to the nightly tsukumogami celebrations, which can become so raucous that they prevent the living residents from sleeping peacefully.