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Scarhorn



Recall Knowledge - Dragon (Arcana): DC 42
Unspecific Lore: DC 40
Specific Lore: DC 37

Elite | Normal | Weak
Proficiency without Level

ScarhornCreature 14

Legacy Content

Unique CE Large Acid Amphibious Dragon 
Source Pathfinder #200: Seven Dooms for Sandpoint pg. 152
Female old black dragon
Perception +10; darkvision, scent (imprecise) 60 feet
Languages Aklo, Aquan, Common, Draconic, Jotun, Thassilonian, Varisian
Skills Acrobatics +8, Arcana +13, Athletics +13, Deception +12, Intimidation +12, Stealth +10, Thassilon Lore +13
Str +7, Dex +4, Con +6, Int +5, Wis +4, Cha +4
AC 22; Fort +14, Ref +8, Will +10
HP 275; Immunities acid, paralyzed, sleep
Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 17Tail Lash [reaction] Trigger A creature within reach of the dragon's tail takes an action to Strike or attempt a skill check Efiect The dragon Strikes with its tail at the triggering creature at a –2 penalty. If it hits, the creature takes a –2 circumstance penalty to the triggering roll.
Speed 50 feet, fly 120 feet, swim 50 feet
Melee [one-action] jaws +15 [+10/+5] (acid, magical, reach 10 feet), Damage 3d10+13 piercing plus 2d6 acidMelee [one-action] claw +15 [+11/+7] (agile, magical), Damage 3d8+13 slashingMelee [one-action] tail +13 [+8/+3] (magical, reach 15 feet), Damage 3d10+11 bludgeoningMelee [one-action] horns +13 [+8/+3] (magical, reach 10 feet), Damage 2d6+11 piercingArcane Prepared Spells DC 20, attack +12; 6th dispel magic, dominate, scrying; 5th control water, mariner's curse, tongues; 4th dimension door, hallucinatory terrain, suggestion; 3rd bind undead, locate, shrink item; 2nd comprehend language, humanoid form, telekinetic maneuver; 1st alarm, charm, true strike; Cantrips (6th) dancing lights, ghost sound, mage hand, read aura, shield
Arcane Innate Spells DC 20; 2nd darkness (at will)
Breath Weapon [two-actions] (acid, arcane, evocation) Scarhorn breathes a spray of acid that deals 15d6 acid damage in an 80-foot line (DC 20 basic Reflex save). She can't use Breath Weapon again for 1d4 rounds.Corrupt Water [one-action] (arcane, concentrate, necromancy) Frequency once per day; Effect The dragon permanently befouls 10 cubic feet of liquid within 90 feet. The liquid becomes undrinkable and unable to support water-breathing life. This destroys liquid magic or alchemical items if they're of a lower level than the dragon (a creature can attempt a DC 17 Will save to protect liquids in its possession). This doesn't affect liquids in a creature's body.