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False Devil



Recall Knowledge - Beast (Arcana, Nature): DC 34
Unspecific Lore: DC 32
Specific Lore: DC 29

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite False DevilCreature 9

Legacy Content

Unique N Medium Beast 
Source Pathfinder #200: Seven Dooms for Sandpoint pg. 83
Variant chupacabra
Perception +19; darkvision
Languages Aklo; (can't speak any language)1
Skills Acrobatics +20, Stealth +20
Str +5, Dex +6, Con +4, Int -3, Wis +5, Cha +0
AC 28; Fort +18, Ref +20, Will +17
HP 165
Speed 25 feet, fly 50 feet
Melee [one-action] jaws +22 [+17/+12] (finesse), Damage 2d10+2+11 piercing plus GrabMelee [one-action] claw +22 [+18/+14] (agile, finesse), Damage 2d6+2+11 slashingChupar [one-action] Requirements The chupacabra has a creature grabbed; Effect The chupacabra sucks blood from the grabbed creature. The chupacabra gains the quickened condition for 1 minute and can use the extra action only for Strike and Stride actions. A chupacabra can't use Chupar again while it is quickened in this way. A creature that has its blood drained by a chupacabra is drained 1 until it receives healing (of any kind or amount).Pounce [one-action] The chupacabra Strides and makes a Strike at the end of that movement. If the chupacabra began this action hidden, it remains hidden until after this ability's Strike.Wing Flurry [two-actions] (move) The false devil's spiny wings don't afford it a typical melee option, but it can use them to scrape and slash at foes it flies by. The winged chupacabra attempts to Tumble Through an enemy's space. As it does so, it flaps its wings furiously, gaining a +2 circumstance bonus to its Acrobatics check. If it succeeds, it inflicts 4d6 slashing damage to the creature it Tumbled Through (or 8d6 slashing damage on a critical success).