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PFS StandardPirate Dedication Feat 2

Archetype Dedication 
Source Player Core 2 pg. 209
Archetype Pirate
Prerequisites trained in Intimidation

As a pirate, you sail the seas in search of enemy ships to plunder and great adventures to embark on. You gain the Additional Lore general feat for Sailing Lore or for a specific coastal city you have a connection to (such as Port Peril Lore). You ignore the effects of difficult terrain or uneven ground caused by unstable ground (such as the deck of a ship). Additionally, you gain the Boarding Assault action.

Boarding Assault [two-actions] (flourish) Either Stride twice or attempt an Acrobatics check (DC determined by the GM, but usually DC 20) to swing up to twice your Speed on a rope or similar object, then Strike. If you boarded or disembarked from a boat or similar vehicle during this movement, the Strike deals one additional weapon damage die.

Pirate Dedication Leads To...

Broadside Buckos, Cutting Flattery, Hook 'Em, Pirate Combat Training, Pirate Weapon Training, Rope Runner, Walk the Plank, Watch This!

Traits

Archetype:

This feat belongs to an archetype.

Dedication:

You must select a feat with this trait to apply an archetype to your character.