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Kaleb Valdemar's Body



Recall Knowledge - Aberration (Occultism): DC 40
Recall Knowledge - Humanoid (Society): DC 40
Unspecific Lore: DC 38
Specific Lore: DC 35

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Kaleb Valdemar's BodyCreature 11

Legacy Content

Unique CE Medium Aberration Human Humanoid 
Source Pathfinder #200: Seven Dooms for Sandpoint pg. 145
Male human wizard, deceased
Perception +9; lifesense 60 feet
Languages Aklo, Common, Elven, Undercommon, Varisian; telepathy 30 feet
Skills Crafting +19, Deception +20 ((+22 with liar's lexicon)), Diplomacy +18, Occultism +19, Society +19
Str +4, Dex +1, Con +2, Int +7, Wis +5, Cha +6
Items Liar's Lexicon(this this item contains all of Tiluatchek's arcane prepared spells, plus any additional spells you wish to introduce into the Adventure Path), +1 striking dagger, silver salve
AC 18; Fort +13, Ref +10, Will +21
HP 92
Speed 25 feet
Melee [one-action] dagger +9 [+5/+1] (agile, finesse, thrown 10 feet, versatile S), Damage 2d4-2+5 piercingOccult Innate Spells DC 27 (-4 dmg); 4th confusion, globe of invulnerability; 3rd soothe (×3); 2nd gentle repose, invisibility (at will; self only), paranoia (at will); Cantrips (6th) daze, detect magic, read aura
Arcane Prepared Spells DC 27, attack +19 (-4 dmg); 6th baleful polymorph, dispel magic, flesh to stone; 5th dimension door, sending, wall of stone; 4th dimension door, phantasmal killer, suggestion; 3rd haste, locate, slow; 2nd hideous laughter, humanoid form, misdirection; 1st charm, fear, unseen servant; Cantrips (6th) daze, mage hand, message, shield, telekinetic projectile