There is a Remastered version
here.
Craft Anything Feat 15Legacy Content
General Skill Source Core Rulebook pg. 260 4.0Prerequisites legendary in
Crafting
You can find ways to craft just about anything, despite restrictions. As long as you have the appropriate Crafting skill feat (such as
Magical Crafting for magic items) and meet the item’s level and proficiency requirement, you ignore just about any other requirement, such as being of a specific ancestry or providing spells. The only exceptions are requirements that add to the item’s cost, including castings of spells that themselves have a cost, and requirements of special items such as the
philosopher’s stone that have exclusive means of access and Crafting. The GM decides whether you can ignore a requirement.
Traits
General: A type of feat that any character can select, regardless of ancestry and class, as long as they meet the prerequisites. You can select a feat with this trait when your class grants a general feat.
Skill: A general feat with the skill trait improves your skills and their actions or gives you new actions for a skill. A feat with this trait can be selected when a class grants a skill feat or general feat. Archetype feats with the skill trait can be selected in place of a skill feat if you have that archetype's dedication feat.