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Tulvak

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 38
Unspecific Lore: DC 36
Specific Lore: DC 33

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak TulvakCreature 10

Legacy Content

Unique CE Medium Hag Humanoid 
Source Kingmaker Companion Guide pg. 92
Variant female green hag
Perception +22; darkvision
Languages Aklo, Common, Jotun; tongues
Skills Acrobatics +18, Athletics +20, Deception +22, Nature +20, Occultism +18, Stealth +22
Str +7, Dex +5, Con +5, Int +3, Wis +5, Cha +5
Coven A green hag adds entangle, outcast's curse, and wall of thorns to her coven's spells.
Items grisly scythe
AC 29; Fort +20, Ref +18, Will +20
HP 200
Sound Imitation A green hag who succeeds at a Deception check to Lie can mimic the sounds of any animal found near her lair. She has a +4 circumstance bonus to this check.As green hag.
Speed 25 feet, swim 25 feet
Melee [one-action] scythe +23 [+18/+13] (deadly d10, trip), Damage 2d10-2+13 slashing plus 1d6 bleedMelee [one-action] claw +22 [+18/+14] (agile, magical), Damage 2d8-2+13 slashing plus enfeebling humorsOccult Innate Spells DC 28, attack +20 (-4 dmg); 6th dominate; 5th illusory scene, sending; 4th invisibility; 2nd invisibility (at will), item facade, tree shape (at will); Cantrips (6th) acid splash, dancing lights, ghost sound, message; Constant (6th) pass without trace, tongues, water breathing
Betraying Touch [one-action] The green hag touches a creature that doesn't realize the hag is an enemy. The betrayed creature is affected by the hag's enfeebling humors and takes a –4 circumstance penalty to their saving throw against that effect.Change Shape [one-action] (concentrate, occult, polymorph, transmutation) The green hag can take on the appearance of any Medium humanoid woman. This doesn't change her Speed or her attack and damage bonuses with her Strikes, but might change the damage type her Strikes deal (typically to bludgeoning).Enfeebling Humors (necromancy, occult) A creature damaged by a hag's claw must succeed at a DC 28 Fortitude save or be enfeebled 1 for 1 day. On a critical failure, or if it gets hit again and fails its save a second time, it's enfeebled 2 for 1 day.Exhale Miasma [two-actions] (necromancy, occult) The green hag exhales a miasma of green vapors. Each living creature in a 15-foot cone is affected by her enfeebling humors (attempting a save as normal). She can't use Exhale Miasma again for 1d4 rounds.Unsettling Revelation [reaction] (emotion, fear, mental, visual) Frequency once per hour; Trigger Tulvak uses Change Shape to assume her natural shape; Effect Tulvak's transformation into her true form is particularly revolting and can sicken those who aren't prepared for it. All creatures within 30 feet of Tulvak when she takes this reaction must attempt a DC 28 Will save or become sickened 1 (sickened 2 on a critical failure).