All Equipment | All Item Bonuses
Adjustments | Adventuring Gear | Alchemical Items | Animals and Gear | Apex Items | Armor | Artifacts | Assistive Items | Blighted Boons | Censer | Consumables | Contracts | Cursed Items | Customizations | Figurehead | Grafts | Grimoires | Held Items | High-Tech | Intelligent Items | Materials | Other | Relics | Runes | Services | Shields | Siege Weapons | Snares | Spellhearts | Staves | Structures | Tattoos | Trade Goods | Vehicles | Wands | Weapons | Worn Items


Alchemical Ammunition | Alchemical Bombs | Alchemical Elixirs | Alchemical Food | Alchemical Other | Alchemical Plants | Alchemical Poisons | Alchemical Tools | Bottled Monstrosities | Drugs


PFS StandardGiant Scorpion VenomItem 6

Alchemical Consumable Injury Poison 
Source GM Core pg. 249 2.0, Player Core 2 pg. 292; There is a more recent version of this item. Click here to view.
Price 40 gp
Usage held in 2 hands; Bulk L
Activate [two-actions] (manipulate)
Scorpion venom is excruciating and its effects are somewhat debilitating.
Saving Throw DC 22 Fortitude; Maximum Duration 6 rounds; Stage 1 2d6 poison damage and enfeebled 1 (1 round); Stage 2 2d8 poison damage and enfeebled 1 (1 round); Stage 3 2d10 poison damage and enfeebled 2 (1 round)