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Bugaboo

After devouring enough souls, a bogey transforms into the more powerful and sophisticated bugaboo.

Recall Knowledge - Fey (Nature): DC 24
Unspecific Lore: DC 22
Specific Lore: DC 19

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite BugabooCreature 7

Legacy Content

Uncommon NE Medium Fey 
Source Pathfinder #152: Legacy of the Lost God pg. 78
Perception +16; low-light vision
Languages Aklo, Common, Sylvan
Skills Acrobatics +17, Deception +16, Intimidation +16, Stealth +17, Thievery +15
Str +4, Dex +5, Con +3, Int -1, Wis +2, Cha +4
AC 26; Fort +13, Ref +19, Will +16
HP 115; Immunities fear; Weaknesses cold iron 6
Speed 30 feet; mobility
Melee [one-action] claw +17 [+13/+9] (agile, finesse, magical), Damage 2d8+2+6 slashing plus striking fearOccult Innate Spells DC 24 (+4 dmg); 3rd fear, paralyze; 2nd invisibility, knock; Cantrips (3rd) ghost sound, message
Devour Soul [three-actions] (necromancy, occult) Requirements The bugaboo has killed a creature within the last round and is adjacent to the creature; Effect The bugaboo consumes the creature’s soul. The soul is utterly destroyed—nothing short of wish or a similar effect can restore it to life, and only after the bugaboo has been slain. The bugaboo regains Hit Points equal to double the level of the consumed creature. After devouring six souls within a year, a bugaboo transforms into a bogeyman.Mobility When the bugaboo uses a Stride action to move half their Speed or less, that movement does not trigger reactions.Sneak Attack The bugaboo deals 1d6 extra precision damage to flat-footed creatures.Striking Fear (emotion, fear, mental) If a bugaboo scores a critical hit with a claw Strike, the target must attempt a DC 26 Will save.
Critical Success The target is unaffected.
Success The target is frightened 1.
Failure The target is frightened 2.
Critical Failure The target is frightened 3 and fleeing for 1 round.
Surprise Attack On the first round of combat, creatures that haven’t acted yet are flat-footed to the bugaboo.

All Monsters in "Bogeyman"

NameLevel
Bogey3
Bogeyman10
Bugaboo6

Bogeyman

Source Pathfinder #152: Legacy of the Lost God pg. 78
Bogeymen are stealers of innocence and devourers of souls. Few targets who survive an encounter with them remain unchanged. Different names are given to bogeymen according to their varying sizes and degrees of power, which typically advance as the monsters consume more souls.

Sidebar - Additional Lore Bogey Origins

While bogeymen stem from bugaboos and bugaboos from bogeys, it is unknown where, exactly, bogeys come from. If superstitious storytellers are to be believed, then bogeys arise from the unfortunate victims kidnapped by bogeymen. According to these tales, victims go missing for months or even years before returning as bogeys to the town they once called home.

Sidebar - Locations Epidemic of Terror

Bogeymen and their lesser kin delight in instilling fear in small communities where gossip can quickly amplify their shadowy deeds. In such locales, bogeymen use peoples’ natural tendency to spread misinformation to sow discord and escape notice—for who would rightfully believe that an actual bogeyman is behind the latest murder?