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Ascendant Griffon

This griffon is aptly named for both its majestic appearance in flight and its increased ferocity over the common griffon. Despite its size, the sheer muscle mass present in this creature makes flight seem effortless, if preposterous. It makes its home among the canopies of the most ancient forests and atop the peaks of the greatest mountains, hunting its prey from above with silent and deadly accuracy. The ascendant griffon prefers to hunt other large creatures within its territory, such as bears, but they will not hesitate to attack smaller prey they perceive as a threat to their territory. Whether an ascendant griffon is a new evolutionary development or a throwback to a more primeval version of the creature is difficult to determine. Further research into these exceptional creatures may provide insight into their origins and perhaps the origins of all griffons.

Recall Knowledge - Animal (Nature): DC 33
Unspecific Lore: DC 31
Specific Lore: DC 28

Elite | Normal | Weak
Proficiency without Level

Ascendant GriffonCreature 11

Rare Huge Animal 
Source Howl of the Wild pg. 157 2.0
Perception +14; darkvision, scent (imprecise) 120 feet
Skills Acrobatics +12, Athletics +12, Intimidation +14, Stealth +10, Survival +11
Str +7, Dex +6, Con +5, Int -4, Wis +3, Cha +7
AC 19; Fort +10, Ref +13, Will +7
HP 210
Dread Gaze [reaction] Trigger A creature ends a move action within 30 feet of the ascendant griffon; Effect The ascendant griffon turns its head to stare down the triggering creature, and attempts to Demoralize it. This use of Demoralize has the visual trait rather than the auditory trait, and the griffon does not take a penalty on its check for not sharing a language.
Speed 25 feet, fly 40 feet
Melee [one-action] beak +13 [+8/+3], Damage 4d8+10 piercingMelee [one-action] talon +13 [+8/+3], Damage 4d6+10 piercing plus Improved GrabMelee [one-action] wing +13 [+9/+5] (agile), Damage 4d6+10 slashingRanged [one-action] feather +14 [+9/+4] (range 60 feet), Damage 2d8+10 piercingCarry Off An ascendant griffon can Fly at full speed with a creature grabbed in its talons, moving that creature along with it.Disembowel [one-action] Requirements The ascendant griffon has a creature grabbed in its talons; Effect The griffon makes a beak Strike to rip at the flesh of its prey. If the Strike hits, that creature becomes drained 1 (or increases its drained value by 1, to a maximum of 4).Razor-Edged Flight [two-actions] The ascendant griffon glides violently forward, Flying twice. It makes a wing Strike at any point during the movement against up to two different targets; if either of these attacks is a critical hit, the target also takes 2d6 persistent bleed damage.Terrifying Screech [one-action] (auditory, emotion, fear, mental) The ascendant griffon unleashes a fearsome cry that strikes terror into its prey. Each creature within 100 feet must attempt a DC 19 Will save. Regardless of the result, creatures are temporarily immune for 1 minute.
Critical Success The creature is unaffected.
Success The creature is frightened 1.
Failure The creature is frightened 2.
Critical Failure The creature is frightened 2 and fleeing for 1 round.

All Monsters in "Griffon"

NameLevel
Ascendant Griffon11
Griffon4

Griffon

Source Monster Core pg. 182
Nethys Note: This entry did not have a separate description for the family