All Creatures
Abilities | Monsters | NPCs


Ascended Disciple



Recall Knowledge - Humanoid (Society): DC 20
Unspecific Lore: DC 18
Specific Lore: DC 15

Elite | Normal | Weak
Proficiency without Level

Ascended DiscipleCreature 5

Legacy Content

CE Medium Human Humanoid 
Source Pathfinder #200: Seven Dooms for Sandpoint pg. 101
Human disciples of the Sandpoint Devil
Perception +8
Languages Abyssal, Common, Varisian
Skills Athletics +7, Deception +6, Intimidation +6, Occultism +4, Religion +8, Sandpoint Devil Lore +4
Str +3, Dex +1, Con +2, Int +0, Wis +4, Cha +2
Items +1 machete, composite shortbow (20 arrows), moderate healing potion, religious symbol, studded leather armor
AC 15; Fort +6, Ref +5, Will +8
HP 90
Speed 25 feet
Melee [one-action] machete +8 [+3/-2] (deadly d8, magical, sweep), Damage 1d6+2 slashingRanged [one-action] composite shortbow +5 [+0/-5] (deadly d10, range increment 60 feet, propulsive), Damage 1d8+5 piercingDevil's Breath [two-actions] (divine, evocation, fire) Frequency once per day; Effect The ascended disciple cuts their tongue with a slashing weapon held in a hand (taking 1 slashing damage), then exhales a 15-foot cone of burning smoke. Each creature in the area must attempt a DC 17 Reflex save.
Critical Success The creature is unaffected.
Success The creature takes 2d8 fire damage.
Failure The creature takes 4d8 fire damage and is sickened 1 by the agonizing pain of the burns.
Critical Failure The creature takes 6d8 fire damage, is sickened 1 by the agonizing pain of the burns, and is enfeebled 1 by the smoke for 1 minute.
Sneak Attack The ascended disciple deals an extra 1d6 precision damage to flat-footed creatures.