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There is a Legacy version here.

PFS StandardBoggard Swampseer

The boggard swampseer has been gifted with magic through their worship of the demon lord Gogunta, and they use their power to rule a boggard village, keeping the rest of the village in line and planning raids on nearby communities.

Recall Knowledge - Humanoid (Society): DC 18
Unspecific Lore: DC 16
Specific Lore: DC 13

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Boggard SwampseerCreature 2

Medium Amphibious Boggard Humanoid 
Source Monster Core pg. 45
Perception +11; darkvision
Languages Boggard, Chthonian, Common
Skills Athletics +6, Intimidation +6, Medicine +7, Nature +9, Performance +6, Religion +7
Str +3, Dex +0, Con +2, Int +0, Wis +4, Cha +3
Items staff
AC 16; Fort +7, Ref +5, Will +9
HP 25
Speed 20 feet, swim 25 feet; swamp passage
Melee [one-action] staff +8 [+3/-2] (two-hand d8), Damage 1d4-2+6 bludgeoningMelee [one-action] tongue +8 [+3/-2] (reach 10 feet), Effect tongue grabPrimal Prepared Spells DC 19, attack +9 (-4 dmg); 2nd acid grip, mist; 1st fear, jump, runic weapon; Cantrips (2nd) caustic blast, frostbite, light, tangle vine
Destructive Croak [two-actions] (sonic) The swampseer utters a powerful croak that deals 4d6 sonic damage to any non-boggard within a 15-foot emanation any creature with the frightened condition takes additional sonic damage equal to twice the value of its frightened condition. The boggard can't use Destructive Croak again for 1d4 rounds.Drowning Drone [reaction] (auditory, mental) Trigger The boggard swampseer or one of their allies within 60 feet attempts a saving throw against an auditory or sonic effect; Effect The swampseer releases a croak that drowns out other sounds. They roll a Performance check. They and boggard allies in the area can use the higher result between the swampseer's Performance check and their saves to resolve the effects against the auditory or sonic effect.Swamp Passage A boggard ignores difficult terrain caused by swamp terrain features.Terrifying Croak [one-action] (auditory, emotion, fear, mental) The boggard unleashes a terrifying croak. Any non-boggard within 30 feet becomes frightened 1 unless they succeed at a DC 17 Will save; those who critically succeed are temporarily immune for 1 minute.Tongue Grab If the boggard hits a creature with their tongue, that creature becomes grabbed by the boggard. Unlike with a normal Grab, the creature isn't immobilized, but it can't move beyond the reach of the boggard's tongue. A creature can sever the tongue by hitting AC 15 and dealing at least 4 slashing damage. Though this doesn't deal any damage to the boggard, it prevents them from using their tongue Strike until they regrow their tongue, which takes a week.

All Monsters in "Boggard"

NameLevel
Boggard Cultist8
Boggard Scout1
Boggard Swampseer3
Boggard Warrior2

Boggard

Source Monster Core pg. 44
Boggards are aggressive humanoid amphibians who thrive in swamps, marshes, and even some rain forests. Boggards hatch from eggs into tadpoles, fiercely competing for food and even consuming their siblings in that struggle. Over 3 years, the surviving boggards develop arms, legs, and lungs while learning the rudiments of hunting, crafts, and warfare—everything needed to survive in their might-makes-right society. At the top of most boggard hierarchies lords a hulking swampseer imbued with sinister divine magic.

Sidebar - Locations Boggard Villages

Boggards prefer to dwell in swamplands and mires. Though they are at home in the water, they prefer to spend most of their lives on land and build villages of mud huts. They often keep guardian beasts, such as crocodiles, giant frogs, or other feral animals tamed (if only just barely) to serve as protectors.

Sidebar - Advice and Rules Gogunta

Gogunta is the patron of the boggard people, many of whom worship her as their goddess.