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Giant Coppermouth

Coppermouths are fierce and aggressive, even when alone, relying on their venom and ability to manipulate bioelectric impulses.

Recall Knowledge - Animal (Nature): DC 23
Unspecific Lore: DC 21
Specific Lore: DC 18

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Giant CoppermouthCreature 6

Medium Animal 
Source Howl of the Wild pg. 152 2.0
Perception +18; low-light vision, greater electrolocation 20 feet, scent (imprecise) 30 feet
Skills Acrobatics +15, Athletics +12, Stealth +15, Survival +13
Str +3, Dex +6, Con +4, Int -4, Wis +4, Cha -2
Deep Breath The giant coppermouth can hold its breath for 1 hour.
Greater Electrolocation A giant coppermouth can sense minute electrical charges in living creatures, which it can use as a precise sense at a range of 20 feet. This distance increases to 100 feet against any creature that has used an electricity effect within the last minute.
AC 23; Fort +13, Ref +16, Will +10
HP 95; Immunities electricity
Speed 30 feet, climb 20 feet, swim 20 feet
Melee [one-action] fangs +16 [+11/+6] (electricity, finesse), Damage 2d8-2+6 piercing plus 1d4 electricity and coppermouth venomCoppermouth Venom (electricity, poison) Saving Throw DC 23 Fortitude; Maximum Duration 6 rounds; Stage 1 1d6 poison and 1d6 electricity (1 round); Stage 2 2d6 poison and 1d6 electricity and clumsy 1 (1 round); Stage 3 2d6 poison and 2d6 electricity and clumsy 2Quickening Jolt [two-actions] (electricity) The coppermouth manipulates its own nervous system by increasing its reaction time, Striding and making two Strikes against different targets during the movement. Both attacks count toward its multiple attack penalty, but the penalty doesn't increase until after it has made both attacks.Venomous Spit [two-actions] (electricity, poison) The coppermouth unleashes a stream of electrified venom in a 30-foot line. The venom deals 8d6 electricity damage (DC 20 basic Reflex save) and creatures that take damage from the venom are immediately exposed to coppermouth venom. The copper mouth can't use Venomous Spit again for 1d4 rounds.

All Monsters in "Galvanoscale"

NameLevel
Giant Coppermouth7
Lightning Turtle12
Magnetic Gecko1

Galvanoscale

Source Howl of the Wild pg. 152 2.0
An interesting characteristic among a number of Golarion's reptiles is their capacity to generate or manipulate electrical current. While there doesn't seem to be a single reason for this quality, enough species possess it for scholars to have created a category of reptiles known as galvanoscales.