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Chapter 2: Building Games / Hazards / Disabling a Hazard / Damaging a Hazard

Repairing a Hazard

Source GM Core pg. 99
You might allow a character to repair a damaged hazard to restore its functionality. You determine the specifics of this, since it can vary by trap. The Repair action might be insufficient if fixing the trap requires gathering scattered components or the like. If the item has a Reset entry, the character needs to do whatever is listed there, in addition to repairing the damage.