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There is a Legacy version here.

PFS StandardChupacabra

These notorious predators have an undeniable thirst for blood. Chupacabras prefer to prey on the weak and slow, often hiding in wait and watching potential prey for long periods before attacking. Spry and stealthy, they most often make their homes in areas of high grass and protective rock, their slightly reflective scales allowing them to blend in well with such surroundings.

Chupacabras prefer to eat lone travelers and farm animals (particularly goats) and leave little evidence of their presence apart from the grisly, blood-drained husks of their meals. Their tendency to stay out of sight combined with their naturally nocturnal activity often leads superstitious locals to conclude the worst, imagining that a particularly reckless vampire lives in the area.

A typical chupacabra measures nearly 4 feet from its muzzle to the tip of its spiny tail, and it stands just under 3-1/2 feet tall. With their slight build and lightweight bones, most weigh close to 50 pounds. They mate rarely and only during the hottest months, with the females each producing a single egg that hatches into a tiny, dehydrated creature. The mother usually leaves helpless prey in her cave so the hatchling can immediately feed. Although chupacabras are typically solitary creatures, they have been known to form small gangs in bountiful areas. Members of these groups work well together, growing bold enough to attack larger animals, small herds, and otherwise more dangerous prey. Stories of chupacabras attacking travelers or laying siege to farmhouses typically stem from the hunting practices of such gangs. Regions where chupacabra activity like this is more common often have complex and colorful myths and tall tales about chupacabra capabilities or motive—and a few of the claims, such as that some chupacabras can fly, are all too true.

Recall Knowledge - Beast (Arcana, Nature): DC 18
Unspecific Lore: DC 16
Specific Lore: DC 13

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak ChupacabraCreature 2

Small Beast 
Source Monster Core pg. 63
Perception +9; darkvision
Languages Aklo; (can't speak any language)
Skills Acrobatics +7 (+9 to Leap), Athletics +7, Stealth +7 (+9 in undergrowth or rocky areas)
Str +3, Dex +4, Con +2, Int -3, Wis +2, Cha -2
AC 16; Fort +7, Ref +9, Will +5
HP 30
Speed 25 feet
Melee [one-action] jaws +9 [+4/-1] (finesse), Damage 1d10-2+5 piercing plus GrabMelee [one-action] claw +9 [+5/+1] (agile, finesse), Damage 1d6-2+5 slashingPounce [one-action] The chupacabra Strides and makes a Strike at the end of that movement. If the chupacabra began this action hidden, it remains hidden until after this ability's Strike.Suck Blood [one-action] Requirements The chupacabra has a creature grabbed; Effect The chupacabra sucks blood from the grabbed creature. The chupacabra gains the quickened condition for 1 minute and can use the extra action only for Strike and Stride actions. A chupacabra can't Suck Blood again while it is quickened in this way. A creature that has its blood drained by a chupacabra is drained 1 until it receives healing (of any kind or amount).

Sidebar - Advice and Rules Winged Chupacabras

Some chupacabras are mutants with large reptilian wings and have been known to carry off goats or even children. A winged chupacabra has a fly Speed of 50 feet. Other chupacabras grow much larger, up to Medium sized, and can stand eye to eye with a full-grown human. These chupacabras have elite adjustments to their statistics.