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There is a Legacy version here.

PFS StandardZephyr Hawk

Zephyr hawks drift among the currents of the Plane of Air in great flocks. They delight in riding the air currents with no destination in mind.

Recall Knowledge - Elemental (Arcana, Nature): DC 18
Unspecific Lore: DC 16
Specific Lore: DC 13

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Zephyr HawkCreature 4

Small Air Elemental 
Source Monster Core pg. 140
Perception +9; darkvision
Skills Acrobatics +15, Stealth +13
Str +2, Dex +4, Con +1, Int -4, Wis +0, Cha +0
AC 20; Fort +8, Ref +15, Will +9
HP 51; Immunities bleed, paralyzed, poison, sleep
Speed fly 50 feet
Melee [one-action] wing +13 [+9/+5] (agile, finesse), Damage 1d8+2+4 slashingCircling Attack [two-actions] The zephyr hawk Flies up to half its Speed, makes two wing Strikes, then Flies up to half its Speed again to return to its original location. The second half of this movement doesn't trigger reactions. Both attacks count toward the zephyr hawk's multiple attack penalty, but the penalty doesn't increase until after it makes both attacks.

All Monsters in "Elemental, Air"

NameLevel
Belker6
Despairing Pall1
Elemental Hurricane11
Living Thunderclap4
Living Whirlwind5
Melody On The Wind10
Phade7
Picture-in-Cloud13
Spark Bat2
Storm Lord9
Veiled Current8
Zephyr Hawk3

Elemental, Air

Source Monster Core pg. 140
Hailing from the Plane of Air, these beings appear in a variety of sizes and shapes. They're noted for being elusive, swift, and often difficult to detect due to being composed primarily of air.

Elemental

Related Groups Elemental, Air, Elemental, Earth, Elemental, Earth, Elemental, Fire, Elemental, Fire, Elemental, Mephit, Elemental, Metal, Elemental, Scamp, Elemental, Water, Elemental, Water, Elemental, Wisp, Elemental, Wood
The Elemental Planes—primordial realms defined by aspects of air, earth, fire, or water—are home to a diverse group of beings known as elementals. Spellcasters on the Material Plane call upon elementals for aid, though these enigmatic creatures can also travel to the world of mortals via interplanar gateways and rifts. The elementals on these pages exemplify the creatures of the Elemental Planes, but this list is by no means exhaustive.